Player Matchup

Ares
Ares
Silver IV
CzechMeOut
Ares
Silver IV
Level 129
God Stats
5W - 7L
1,312 SR
Queue Stats
667W - 553L
1,345 MMR
Solo
Ne Zha
Ne Zha
Silver V
GorYlla
Ne Zha
Silver V
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 54L
1,290 MMR
Party 1
The Morrigan
The Morrigan
Silver IV
SeaRaptor
The Morrigan
Silver IV
Level 126
God Stats
4W - 2L
1,639 SR
Queue Stats
62W - 39L
1,445 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,484 SR
1,360 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,560 SR
1,353 MMR
Merlin
Merlin
Bronze I
Donhuano
Merlin
Bronze I
Level 64
God Stats
6W - 3L
1,736 SR
Queue Stats
10W - 11L
1,368 MMR
Party 2
Cerberus
Cerberus
Bronze III
SystemZ10
Cerberus
Bronze III
Level 125
God Stats
2W - 4L
1,289 SR
Queue Stats
51W - 52L
1,316 MMR
Solo
Ullr
Ullr
Bronze I
chrizzkrieg
Ullr
Bronze I
Level 68
God Stats
9W - 5L
1,656 SR
Queue Stats
9W - 7L
1,377 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 7
12,660
703
12,306
22,009
24,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
GorYlla
Ne Zha
14
4 / 6 / 8
12,242
680
12,857
14,088
4,289
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
SeaRaptor
The Morrigan
14
7 / 8 / 8
13,146
730
14,247
11,233
3,218
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneYemojaAphroditeOdinHercules

VS

Bans
BacchusChaacCupidGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Donhuano
Merlin
16
6 / 5 / 11
13,240
736
12,108
12,907
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
SystemZ10
Cerberus
15
4 / 5 / 15
13,585
755
10,895
16,578
14,263
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
13 / 5 / 6
14,095
783
15,023
16,290
5,267
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
15
Kills
23
23
Deaths
15
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
W
Merlin
Donhuano
Merlin
6
5
11
2.3
L
Ne Zha
GorYlla
Ne Zha
4
6
8
1.33
L
The Morrigan
SeaRaptor
The Morrigan
7
8
8
1.38
W
Cerberus
SystemZ10
Cerberus
4
5
15
2.3
W
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
38,026
47,330
Taken
45,775
31,987
Mitigated
23,349
5,269
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,306
522
0
1,300
22,009
24,480
234
9,303
12,706
24,884
0
W
Merlin
Donhuano
Merlin
12,108
1,123
0
3,118
12,907
3,819
808
4,968
7,939
73,007
0
L
Ne Zha
GorYlla
Ne Zha
12,857
1,703
0
3,326
14,088
4,289
1,747
6,814
7,274
0
58,364
L
The Morrigan
SeaRaptor
The Morrigan
14,247
2,666
0
643
11,233
3,218
1,024
6,660
4,122
43,347
6,874
W
Cerberus
SystemZ10
Cerberus
10,895
277
0
2,184
16,578
14,263
180
8,492
8,086
35,400
0
W
15,023
7,443
0
2,568
16,290
5,267
2,119
9,995
6,295
0
56,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
40,920
208
Minions Killed
241
0
Camps Cleared
0
896,470
Distance Traveled
937,114
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,660
703
27
2
0
303,075
1
W
Merlin
13,240
736
112
6
0
304,975
10
L
Ne Zha
12,242
680
79
4
0
320,312
0
L
The Morrigan
13,146
730
102
6
0
273,083
7
W
Cerberus
13,585
755
38
2
0
345,192
3
W
Ullr
14,095
783
91
5
0
286,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role