Player Matchup

Yemoja
Yemoja
Damien_Prophet
Yemoja
Level 13
God Stats
0W - 2L
1,564 SR
Queue Stats
5W - 9L
1,421 Elo+
Solo
Chaac
Chaac
ITS_Manuelgr
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,428 Elo+
Solo
Anubis
Anubis
c22pistol
Anubis
Level 12
God Stats
2W - 2L
1,270 SR
Queue Stats
4W - 3L
1,605 Elo+
Solo
Izanami
Izanami
pretenciouscuck
Izanami
Level 26
God Stats
8W - 5L
1,793 SR
Queue Stats
96W - 80L
1,622 Elo+
Solo
Medusa
Medusa
quickdrawmccall
Medusa
Level 17
God Stats
1W - 1L
1,559 SR
Queue Stats
3W - 7L
1,610 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,537 Elo+

VS

Team Averages
Level 17
1,433 SR
1,412 Elo+
Ares
Ares
 
Ares
Level 15
God Stats
2W - 3L
1,391 SR
Queue Stats
3W - 15L
940 Elo+
Solo
Merlin
Merlin
Justival
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Sun Wukong
Sun Wukong
ZukeTheBoss21
Sun Wukong
Level 25
God Stats
5W - 5L
1,706 SR
Queue Stats
19W - 27L
1,753 Elo+
Solo
Thor
Thor
hellboykeegs
Thor
Level 7
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 0L
1,643 Elo+
Solo
Serqet
Serqet
maikelhaereken55
Serqet
Level 29
God Stats
2W - 6L
1,289 SR
Queue Stats
123W - 134L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 10
14,986
428
8,211
24,907
32,140
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 8 / 8
15,300
437
17,878
36,574
31,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
c22pistol
Anubis
20
7 / 13 / 7
16,214
463
21,436
28,915
11,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
24 / 9 / 5
20,991
600
44,611
38,057
13,636
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 19 / 2
10,399
297
530
17,395
4,266

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
1 / 12 / 8
15,285
437
4,777
29,744
24,889
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Justival
Merlin
20
30 / 5 / 4
23,278
665
56,214
22,493
9,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ZukeTheBoss21
Sun Wukong
20
7 / 5 / 10
17,299
494
28,146
35,827
41,072
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 15 / 6
12,939
370
4,273
24,443
13,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 5 / 5
19,626
561
24,893
24,729
10,558
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
83
40
Kills
50
54
Deaths
42
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
12
8
0.42
L
2
5
10
1.4
L
7
8
8
1.38
W
Merlin
Justival
Merlin
30
5
4
6.4
W
Sun Wukong
ZukeTheBoss21
Sun Wukong
7
5
10
2.4
L
Anubis
c22pistol
Anubis
7
13
7
0.81
W
2
15
6
0.33
W
10
5
5
2.5
L
24
9
5
2.94
L
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,666
Damage
118,303
145,848
Taken
137,236
93,071
Mitigated
99,486
33,234
Healing
29,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,777
298
0
4,982
29,744
24,889
1,018
6,255
23,489
42,727
0
L
8,211
1,352
721
3,177
24,907
32,140
507
11,089
13,284
55,778
0
L
17,878
4,026
0
10,291
36,574
31,098
63
15,224
20,800
0
73,846
W
Merlin
Justival
Merlin
56,214
3,558
347
4,673
22,493
9,898
6,657
2,927
19,566
191,512
0
W
Sun Wukong
ZukeTheBoss21
Sun Wukong
28,146
10,236
0
16,354
35,827
41,072
1,472
11,648
23,720
0
110,662
L
Anubis
c22pistol
Anubis
21,436
3,832
0
6,447
28,915
11,931
280
9,364
17,945
81,413
0
W
4,273
1,645
0
630
24,443
13,069
0
4,031
20,412
0
29,234
W
24,893
7,876
0
2,925
24,729
10,558
2,858
4,786
19,943
0
181,917
L
44,611
33,315
0
12,598
38,057
13,636
5,611
19,414
17,783
0
187,734
L
530
452
0
0
17,395
4,266
198
5,900
11,360
0
6,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,890
Gold Earned
88,427
569
Minions Killed
722
0
Camps Cleared
0
2,458,885
Distance Traveled
2,773,144
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,285
437
42
1
0
432,200
4
L
Yemoja
14,986
428
69
2
0
531,938
1
L
Chaac
15,300
437
93
3
0
477,628
1
W
Merlin
23,278
665
255
7
0
579,133
0
W
Sun Wukong
17,299
494
142
4
0
626,748
2
L
Anubis
16,214
463
122
3
0
497,367
0
W
Thor
12,939
370
35
1
0
429,550
9
W
Serqet
19,626
561
248
7
0
705,513
0
L
Izanami
20,991
600
282
8
0
531,905
11
L
Medusa
10,399
297
3
0
0
420,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role