Player Matchup

Bacchus
Bacchus
DIL-TRIL
Bacchus
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 88L
1,439 Elo+
Party 4
Kuzenbo
Kuzenbo
Der_Teutone_110
Kuzenbo
Level 105
God Stats
9W - 10L
1,500 SR
Queue Stats
785W - 800L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
Lays Nash
Nu Wa
Level 43
God Stats
3W - 3L
1,561 SR
Queue Stats
222W - 224L
1,383 Elo+
Solo
Fafnir
Fafnir
Pires0102
Fafnir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 137L
1,397 Elo+
Party 3
Chernobog
Chernobog
Take-_-Away-_-
Chernobog
Level 123
God Stats
2W - 5L
1,497 SR
Queue Stats
167W - 164L
1,477 Elo+
Party 4
Team Averages
Level 84
1,512 SR
1,441 Elo+

VS

Team Averages
Level 91
1,510 SR
1,479 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Iam0ovo0
Vulcan
Level 109
God Stats
1W - 0L
1,293 SR
Queue Stats
165W - 150L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Neexseth
Jing Wei
Level 108
God Stats
1W - 0L
1,757 SR
Queue Stats
9W - 11L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DIL-TRIL
Bacchus
16
2 / 6 / 8
10,012
589
13,680
15,886
22,636
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 4 / 12
11,467
675
8,437
26,699
32,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Lays Nash
Nu Wa
20
7 / 4 / 8
12,385
729
25,524
12,478
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Pires0102
Fafnir
17
0 / 5 / 10
9,931
584
3,096
16,408
22,693
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Take-_-Away-_-
Chernobog
19
5 / 6 / 6
11,832
696
16,232
17,176
7,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
11 / 2 / 8
13,050
768
14,433
13,076
5,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
 
Khepri
20
2 / 4 / 16
11,722
690
8,773
17,549
18,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
 
Heimdallr
17
0 / 3 / 12
10,383
611
8,978
13,657
6,024
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Iam0ovo0
Vulcan
20
7 / 3 / 14
13,064
768
27,252
15,792
7,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Neexseth
Jing Wei
20
5 / 4 / 12
12,615
742
16,179
15,153
6,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
16
Kills
25
25
Deaths
16
44
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
2
8
7.5
W
Khepri
 
Khepri
2
4
16
2.5
W
Heimdallr
 
Heimdallr
0
3
12
2
L
Bacchus
DIL-TRIL
Bacchus
2
6
8
1
L
2
4
12
2
W
Vulcan
Iam0ovo0
Vulcan
7
3
14
4.67
L
Nu Wa
Lays Nash
Nu Wa
7
4
8
2.75
W
Jing Wei
Neexseth
Jing Wei
5
4
12
2.75
L
Fafnir
Pires0102
Fafnir
0
5
10
1
L
Chernobog
Take-_-Away-_-
Chernobog
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,969
Damage
75,615
88,647
Taken
75,227
90,600
Mitigated
44,581
30,229
Healing
32,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,433
3,997
2,960
5,268
13,076
5,707
1,242
10,470
2,606
0
37,372
W
Khepri
 
Khepri
8,773
316
2,873
3,144
17,549
18,699
314
9,132
8,417
32,265
0
W
Heimdallr
 
Heimdallr
8,978
5,659
1,485
1,793
13,657
6,024
782
9,195
4,462
0
21,028
L
Bacchus
DIL-TRIL
Bacchus
13,680
79
2,356
2,121
15,886
22,636
0
4,713
11,173
22,495
0
L
8,437
2,659
2,474
9,327
26,699
32,302
439
9,711
16,988
14,739
0
W
Vulcan
Iam0ovo0
Vulcan
27,252
5,600
4,237
2,867
15,792
7,358
641
11,250
4,542
52,945
0
L
Nu Wa
Lays Nash
Nu Wa
25,524
4,882
2,578
2,223
12,478
5,135
235
5,615
6,863
66,844
0
W
Jing Wei
Neexseth
Jing Wei
16,179
12,187
2,712
4,894
15,153
6,793
2,516
10,690
4,463
0
45,303
L
Fafnir
Pires0102
Fafnir
3,096
1,231
983
3,250
16,408
22,693
126
7,085
9,323
6,624
0
L
Chernobog
Take-_-Away-_-
Chernobog
16,232
9,983
1,369
3,548
17,176
7,834
2,017
8,901
8,275
0
38,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
60,834
184
Minions Killed
209
0
Camps Cleared
0
1,428,559
Distance Traveled
1,611,529
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,050
768
42
2
0
363,978
1
W
Khepri
11,722
690
36
2
0
322,002
1
W
Heimdallr
10,383
611
18
1
0
300,264
0
L
Bacchus
10,012
589
15
1
0
299,608
2
L
Kuzenbo
11,467
675
9
1
0
310,814
4
W
Vulcan
13,064
768
52
3
0
342,074
1
L
Nu Wa
12,385
729
83
5
0
274,609
3
W
Jing Wei
12,615
742
61
4
0
283,211
2
L
Fafnir
9,931
584
11
1
0
293,038
2
L
Chernobog
11,832
696
66
4
0
250,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role