Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BabuliusKeisari
Osiris
Level 27
God Stats
2W - 3L
1,751 SR
Queue Stats
100W - 129L
1,323 Elo+
Solo
Chernobog
Chernobog
Balkiriya
Chernobog
Level 17
God Stats
5W - 3L
1,481 SR
Queue Stats
71W - 53L
1,252 Elo+
Solo
Nemesis
Nemesis
XxGoodEaterxX
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
gepec
The Morrigan
Level 26
God Stats
7W - 8L
1,892 SR
Queue Stats
84W - 89L
1,192 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,353 Elo+

VS

Team Averages
Level 21
1,385 SR
1,320 Elo+
Neith
Neith
EzgiTheGreat
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,236 Elo+
Solo
Kumbhakarna
Kumbhakarna
SeIket
Kumbhakarna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,449 Elo+
Solo
Hades
Hades
iggyHercegovac
Hades
Level 26
God Stats
0W - 3L
1,289 SR
Queue Stats
80W - 92L
1,354 Elo+
Solo
Anhur
Anhur
jojo846
Anhur
Level 12
God Stats
2W - 5L
1,137 SR
Queue Stats
64W - 55L
1,061 Elo+
Solo
Fenrir
Fenrir
scimitar33
Fenrir
Level 7
God Stats
4W - 9L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 5 / 0
9,330
467
3,483
8,937
2,482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 9
8,549
427
8,174
8,067
4,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Balkiriya
Chernobog
15
7 / 3 / 6
10,062
503
9,925
11,495
3,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
12
3 / 3 / 10
8,826
441
5,990
9,496
3,141
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
gepec
The Morrigan
15
6 / 3 / 4
9,481
474
10,350
7,917
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,242
412
8,445
10,167
3,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SeIket
Kumbhakarna
12
0 / 6 / 2
8,212
411
4,277
14,563
11,334
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 2 / 0
8,611
431
8,883
9,221
6,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
jojo846
Anhur
16
5 / 2 / 0
9,320
466
7,597
8,161
3,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
scimitar33
Fenrir
11
1 / 5 / 2
7,975
399
2,186
13,472
4,452
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
14
14
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
5
0
0.2
W
3
0
9
7.5
W
Chernobog
Balkiriya
Chernobog
7
3
6
3.33
L
3
5
1
0.7
L
Kumbhakarna
SeIket
Kumbhakarna
0
6
2
0.17
W
Nemesis
3
3
10
2.67
W
The Morrigan
gepec
The Morrigan
6
3
4
2.67
L
5
2
0
2.5
L
Anhur
jojo846
Anhur
5
2
0
2.5
L
Fenrir
scimitar33
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
31,388
45,912
Taken
55,584
16,457
Mitigated
29,093
15,227
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,483
398
0
5,381
8,937
2,482
2,457
863
6,964
0
41,962
W
8,174
2,231
0
1,500
8,067
4,238
253
1,844
6,223
0
29,495
W
Chernobog
Balkiriya
Chernobog
9,925
6,969
0
4,637
11,495
3,753
1,671
2,213
9,282
0
49,719
L
8,445
3,919
0
1,962
10,167
3,101
270
247
9,920
0
44,685
L
Kumbhakarna
SeIket
Kumbhakarna
4,277
573
270
1,796
14,563
11,334
303
2,179
12,384
30,982
0
W
Nemesis
5,990
2,517
0
2,486
9,496
3,141
345
2,836
6,660
0
30,395
W
The Morrigan
gepec
The Morrigan
10,350
1,128
0
1,223
7,917
2,843
1,208
5,404
2,513
56,408
0
L
8,883
1,112
0
2,905
9,221
6,546
772
3,616
5,605
40,502
0
L
Anhur
jojo846
Anhur
7,597
3,396
0
2,588
8,161
3,660
1,822
1,111
7,050
0
52,399
L
Fenrir
scimitar33
Fenrir
2,186
415
0
4,154
13,472
4,452
0
3,197
10,275
0
43,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
42,360
345
Minions Killed
344
0
Camps Cleared
0
1,678,629
Distance Traveled
1,636,476
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,330
467
83
4
0
317,946
1
W
Osiris
8,549
427
40
2
0
385,974
0
W
Chernobog
10,062
503
84
4
0
271,293
3
L
Neith
8,242
412
76
4
0
303,088
5
L
Kumbhakarna
8,212
411
41
2
0
353,163
1
W
Nemesis
8,826
441
56
3
0
386,153
3
W
The Morrigan
9,481
474
82
4
0
317,263
3
L
Hades
8,611
431
73
4
0
345,301
4
L
Anhur
9,320
466
84
4
0
336,421
0
L
Fenrir
7,975
399
70
4
0
298,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role