Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LLM13
Hachiman
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,685 Elo+
Party 1
Sobek
Sobek
RivalDKK
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,488 Elo+
Solo
Ullr
Ullr
bloodprofaner
Ullr
Level 127
God Stats
2W - 9L
1,206 SR
Queue Stats
314W - 318L
1,506 Elo+
Solo
Janus
Janus
xander2293
Janus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,499 Elo+
Party 1
Team Averages
Level 101
1,441 SR
1,536 Elo+

VS

Team Averages
Level 112
1,512 SR
1,531 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GalacticCarrot
Bakasura
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Shotgun69
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,523 Elo+
Solo
Nemesis
Nemesis
franklh3
Nemesis
Level 105
God Stats
0W - 1L
1,562 SR
Queue Stats
8W - 7L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 5 / 17
9,339
718
9,821
11,026
4,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
LLM13
Hachiman
19
9 / 3 / 20
11,834
910
22,418
13,995
6,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
RivalDKK
Sobek
18
5 / 2 / 20
11,384
876
13,753
22,110
26,550
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 19
10,106
777
7,778
13,113
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
19
9 / 4 / 15
11,651
896
18,200
12,817
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
7 / 7 / 5
10,647
819
21,319
20,063
17,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
 
Artio
13
0 / 7 / 7
7,954
612
4,277
21,397
16,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
16
6 / 5 / 4
9,176
706
14,204
13,684
7,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Shotgun69
Hun Batz
17
4 / 7 / 8
9,817
755
11,556
15,310
7,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
franklh3
Nemesis
14
0 / 5 / 8
7,784
599
6,931
12,012
10,589
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
31
Kills
17
17
Deaths
31
91
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
5
17
2.7
L
Vamana
 
Vamana
7
7
5
1.36
L
Artio
 
Artio
0
7
7
0.5
L
Bakasura
6
5
4
1.6
W
Hachiman
LLM13
Hachiman
9
3
20
6.33
W
Sobek
RivalDKK
Sobek
5
2
20
7.5
L
Hun Batz
Shotgun69
Hun Batz
4
7
8
1.14
W
3
3
19
4.17
L
Nemesis
franklh3
Nemesis
0
5
8
0.8
W
Janus
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,970
Damage
58,287
73,061
Taken
82,466
49,050
Mitigated
60,006
27,928
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,821
2,622
1,493
1,068
11,026
4,958
883
494
10,297
0
14,785
L
Vamana
 
Vamana
21,319
11,544
603
5,028
20,063
17,279
30
6,142
13,921
267
36,233
L
Artio
 
Artio
4,277
530
2,146
2,153
21,397
16,800
224
10,381
11,016
10,511
0
L
Bakasura
14,204
8,832
1,052
2,512
13,684
7,757
144
5,484
8,200
0
17,921
W
Hachiman
LLM13
Hachiman
22,418
10,317
3,335
3,415
13,995
6,291
2,574
739
12,641
0
42,632
W
Sobek
RivalDKK
Sobek
13,753
1,185
2,993
7,057
22,110
26,550
58
1,969
19,497
23,836
0
L
Hun Batz
Shotgun69
Hun Batz
11,556
1,799
2,047
1,975
15,310
7,581
187
5,686
9,624
0
28,296
W
7,778
2,369
2,231
3,113
13,113
6,355
665
856
11,574
0
16,386
L
Nemesis
franklh3
Nemesis
6,931
1,888
1,500
1,269
12,012
10,589
44
4,260
7,752
0
11,972
W
Janus
18,200
1,579
1,675
1,548
12,817
4,896
1,255
474
11,993
38,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,314
Gold Earned
45,378
135
Minions Killed
103
0
Camps Cleared
0
1,186,412
Distance Traveled
1,223,134
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,339
718
14
1
0
208,960
0
L
Vamana
10,647
819
25
2
0
247,266
0
L
Artio
7,954
612
7
1
0
215,732
3
L
Bakasura
9,176
706
24
2
0
248,423
1
W
Hachiman
11,834
910
50
4
0
214,154
1
W
Sobek
11,384
876
15
1
0
298,702
1
L
Hun Batz
9,817
755
31
2
0
233,029
2
W
Ullr
10,106
777
22
2
0
241,123
1
L
Nemesis
7,784
599
16
1
0
278,684
1
W
Janus
11,651
896
34
3
0
223,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role