Player Matchup

Hercules
Hercules
CrystalFlame
Hercules
Level 108
God Stats
3W - 3L
1,395 SR
Queue Stats
95W - 81L
1,582 Elo+
Party 2
Rama
Rama
Mattion
Rama
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,631 Elo+
Party 2
Kukulkan
Kukulkan
Yeahboy666
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,732 Elo+
Party 2
Team Averages
Level 77
1,465 SR
1,648 Elo+

VS

Team Averages
Level 36
1,468 SR
1,515 Elo+
Mulan
Mulan
Darkness987
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo
Scylla
Scylla
LeightonWhite
Scylla
Level 28
God Stats
13W - 16L
1,409 SR
Queue Stats
182W - 119L
1,554 Elo+
Party 1
Set
Set
Siege Ace
Set
Level 69
God Stats
1W - 2L
1,495 SR
Queue Stats
20W - 7L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrystalFlame
Hercules
12
6 / 2 / 8
10,306
736
7,519
13,825
6,959
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Mattion
Rama
14
9 / 1 / 6
11,344
810
11,079
11,571
3,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Yeahboy666
Kukulkan
10
2 / 3 / 9
9,222
659
6,944
4,756
1,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
7,163
512
1,406
10,892
6,484
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 3 / 1
9,753
697
11,815
7,454
2,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 4
9,075
648
4,124
10,526
4,680
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
5
6
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
CrystalFlame
Hercules
6
2
8
5
L
0
7
0
0
L
4
3
1
1.5
W
Rama
Mattion
Rama
9
1
6
12
L
1
7
4
0.43
W
Kukulkan
Yeahboy666
Kukulkan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,542
Damage
17,345
30,152
Taken
28,872
11,583
Mitigated
13,795
12,743
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CrystalFlame
Hercules
7,519
2,085
0
6,546
13,825
6,959
928
5,293
7,604
0
18,498
L
1,406
299
0
452
10,892
6,484
0
2,199
8,693
0
5,890
L
11,815
281
342
1,055
7,454
2,631
0
2,239
5,215
40,518
0
W
Rama
Mattion
Rama
11,079
9,759
0
5,798
11,571
3,455
1,213
3,557
8,014
0
52,256
L
4,124
1,551
0
604
10,526
4,680
0
2,545
7,981
0
18,411
W
Kukulkan
Yeahboy666
Kukulkan
6,944
851
0
399
4,756
1,169
445
3,025
1,731
26,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
25,991
156
Minions Killed
112
0
Camps Cleared
0
715,279
Distance Traveled
612,905
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,306
736
26
2
0
270,273
2
L
Mulan
7,163
512
14
1
0
121,417
1
L
Scylla
9,753
697
70
5
0
220,396
2
W
Rama
11,344
810
85
6
0
225,086
4
L
Set
9,075
648
28
2
0
271,092
0
W
Kukulkan
9,222
659
45
3
0
219,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role