Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dogfish99
Nox
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
517W - 525L
1,506 Elo+
Solo
He Bo
He Bo
WeAv1t
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,390 Elo+
Solo
Chaac
Chaac
xLockEmUpx
Chaac
Level 111
God Stats
3W - 1L
1,980 SR
Queue Stats
94W - 89L
1,544 Elo+
Solo
Team Averages
Level 119
1,554 SR
1,488 Elo+

VS

Team Averages
Level 68
1,552 SR
1,508 Elo+
Poseidon
Poseidon
ABO7NAN
Poseidon
Level 28
God Stats
2W - 1L
1,856 SR
Queue Stats
144W - 120L
1,636 Elo+
Solo
Persephone
Persephone
ILLiCiT HD
Persephone
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 63L
1,571 Elo+
Solo
Ganesha
Ganesha
SunXuan
Ganesha
Level 123
God Stats
4W - 5L
1,297 SR
Queue Stats
372W - 410L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TH3J1MR34PER
Ah Muzen Cab
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 40L
1,318 Elo+
Solo
Thor
Thor
thetrue-reaper
Thor
Level 107
God Stats
1W - 1L
1,608 SR
Queue Stats
174W - 155L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
10 / 4 / 19
13,629
802
14,950
24,345
23,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
 
Cernunnos
20
12 / 6 / 15
13,285
781
18,350
17,154
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 22
10,838
638
10,421
12,498
3,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
WeAv1t
He Bo
20
13 / 5 / 19
14,020
825
19,295
15,018
4,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
18
2 / 5 / 18
11,340
667
12,167
23,542
26,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ABO7NAN
Poseidon
18
6 / 8 / 8
11,829
696
17,378
12,196
3,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ILLiCiT HD
Persephone
20
9 / 7 / 4
12,949
762
14,850
14,942
5,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
SunXuan
Ganesha
20
0 / 4 / 17
10,662
627
12,774
17,574
22,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
TH3J1MR34PER
Ah Muzen Cab
18
3 / 9 / 8
10,735
631
13,097
17,962
6,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 10 / 10
12,059
709
11,462
17,033
8,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
70
38
Kills
23
27
Deaths
38
93
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
4
19
4.88
W
Cernunnos
 
Cernunnos
12
6
15
3.25
L
Poseidon
ABO7NAN
Poseidon
6
8
8
1.25
W
1
7
22
1.71
L
Persephone
ILLiCiT HD
Persephone
9
7
4
1.57
L
Ganesha
SunXuan
Ganesha
0
4
17
2.13
L
Ah Muzen Cab
TH3J1MR34PER
Ah Muzen Cab
3
9
8
0.78
W
He Bo
WeAv1t
He Bo
13
5
19
4.5
L
5
10
10
1
W
Chaac
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,183
Damage
69,561
92,557
Taken
79,707
64,350
Mitigated
46,370
40,016
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,950
302
1,172
9,707
24,345
23,746
606
9,859
14,486
41,492
0
W
Cernunnos
 
Cernunnos
18,350
8,197
1,836
5,182
17,154
5,929
2,077
10,523
6,631
0
43,284
L
Poseidon
ABO7NAN
Poseidon
17,378
2,605
2,486
2,034
12,196
3,896
48
5,044
7,152
30,865
0
W
10,421
675
2,539
1,209
12,498
3,840
1,270
6,390
6,108
16,031
0
L
Persephone
ILLiCiT HD
Persephone
14,850
3,907
965
3,437
14,942
5,288
0
9,251
5,691
36,714
0
L
Ganesha
SunXuan
Ganesha
12,774
969
1,166
2,209
17,574
22,569
0
10,803
6,771
29,171
0
L
Ah Muzen Cab
TH3J1MR34PER
Ah Muzen Cab
13,097
3,566
1,507
3,477
17,962
6,616
0
11,966
5,996
0
30,394
W
He Bo
WeAv1t
He Bo
19,295
497
3,161
3,926
15,018
4,363
1,440
8,913
6,105
37,335
0
L
11,462
783
763
1,078
17,033
8,001
0
7,602
9,431
0
19,599
W
Chaac
12,167
1,592
535
10,749
23,542
26,472
613
9,317
14,225
0
28,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,112
Gold Earned
58,234
234
Minions Killed
164
0
Camps Cleared
0
1,441,464
Distance Traveled
1,227,912
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,629
802
104
6
0
308,082
1
W
Cernunnos
13,285
781
51
3
0
257,740
4
L
Poseidon
11,829
696
29
2
0
245,750
6
W
Nox
10,838
638
14
1
0
265,352
3
L
Persephone
12,949
762
64
4
0
255,707
0
L
Ganesha
10,662
627
2
0
0
293,090
0
L
Ah Muzen Cab
10,735
631
37
2
0
229,293
0
W
He Bo
14,020
825
43
3
0
297,426
2
L
Thor
12,059
709
32
2
0
204,072
0
W
Chaac
11,340
667
22
1
0
312,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role