Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
1W - 2L
1,496 SR
Queue Stats
83W - 93L
1,470 Elo+
Solo
Thoth
Thoth
Dem_Regen
Thoth
Level 141
God Stats
5W - 8L
1,617 SR
Queue Stats
81W - 85L
1,562 Elo+
Party 1
Ullr
Ullr
Nico_Maciel99
Ullr
Level 48
God Stats
1W - 2L
1,729 SR
Queue Stats
46W - 43L
1,594 Elo+
Party 2
King Arthur
King Arthur
alexis2451
King Arthur
Level 47
God Stats
0W - 2L
1,457 SR
Queue Stats
2W - 4L
1,785 Elo+
Party 1
Ymir
Ymir
k9_MidNight_
Ymir
Level 80
God Stats
1W - 7L
1,231 SR
Queue Stats
92W - 102L
1,428 Elo+
Party 2
Team Averages
Level 71
1,506 SR
1,568 Elo+

VS

Team Averages
Level 77
1,547 SR
1,396 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ByeCom
Nemesis
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 184L
1,218 Elo+
Party 4
Ra
Ra
DetonadorBrZNE
Ra
Level 16
God Stats
10W - 10L
1,500 SR
Queue Stats
288W - 344L
1,218 Elo+
Party 4
Kumbhakarna
Kumbhakarna
LeoSaturnino
Kumbhakarna
Level 17
God Stats
3W - 0L
1,734 SR
Queue Stats
12W - 6L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
4
0 / 1 / 0
3,176
635
497
2,108
424
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Dem_Regen
Thoth
6
0 / 0 / 0
3,355
671
1,068
1,237
293
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
2,523
505
82
988
146
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
alexis2451
King Arthur
5
1 / 2 / 0
3,138
628
1,776
2,646
1,643
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

1
0 / 1 / 0
2,533
507
58
958
232
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
1 / 0 / 2
3,645
729
1,269
1,462
367
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
 
Scylla
5
0 / 0 / 1
3,198
640
517
1,066
270
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ByeCom
Nemesis
5
1 / 0 / 2
3,461
692
471
1,563
328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

5
1 / 1 / 0
3,347
669
1,241
1,643
348
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
LeoSaturnino
Kumbhakarna
5
2 / 0 / 1
3,550
710
898
986
329
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
0
0
W
Heimdallr
 
Heimdallr
1
0
2
2
W
Scylla
 
Scylla
0
0
1
0.5
W
Nemesis
ByeCom
Nemesis
1
0
2
2
L
Thoth
Dem_Regen
Thoth
0
0
0
0
W
1
1
0
1
W
Kumbhakarna
LeoSaturnino
Kumbhakarna
2
0
1
2.5
L
0
1
0
0
L
King Arthur
alexis2451
King Arthur
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,481
Damage
4,396
7,937
Taken
6,720
2,738
Mitigated
1,642
1,894
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
497
222
0
920
2,108
424
0
164
1,944
0
10,135
W
Heimdallr
 
Heimdallr
1,269
812
0
849
1,462
367
482
252
1,210
0
12,856
W
Scylla
 
Scylla
517
0
0
250
1,066
270
405
529
537
13,431
0
W
Nemesis
ByeCom
Nemesis
471
41
0
709
1,563
328
0
141
1,422
0
8,796
L
Thoth
Dem_Regen
Thoth
1,068
170
0
240
1,237
293
0
680
557
13,284
0
W
1,241
556
90
444
1,643
348
27
0
1,643
10,323
0
W
Kumbhakarna
LeoSaturnino
Kumbhakarna
898
393
0
205
986
329
0
204
782
6,677
0
L
82
0
0
30
988
146
0
239
749
0
1,423
L
King Arthur
alexis2451
King Arthur
1,776
541
0
584
2,646
1,643
0
1,241
1,405
0
7,959
L
58
58
0
120
958
232
0
332
626
1,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,725
Gold Earned
17,201
65
Minions Killed
103
0
Camps Cleared
0
350,999
Distance Traveled
447,460
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,176
635
27
5
0
91,355
2
W
Heimdallr
3,645
729
32
6
0
98,127
1
W
Scylla
3,198
640
25
5
0
73,870
0
W
Nemesis
3,461
692
21
4
0
94,690
0
L
Thoth
3,355
671
27
5
0
85,601
1
W
Ra
3,347
669
16
3
0
88,479
0
W
Kumbhakarna
3,550
710
9
2
0
92,294
2
L
Ullr
2,523
505
3
1
0
33,947
1
L
King Arthur
3,138
628
6
1
0
101,089
1
L
Ymir
2,533
507
2
0
0
39,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role