Player Matchup

Merlin
Merlin
 
Merlin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
OthWenneis
Jormungandr
Level 93
God Stats
6W - 5L
1,570 SR
Queue Stats
29W - 34L
1,426 Elo+
Solo
Team Averages
Level 82
1,523 SR
1,475 Elo+

VS

Team Averages
Level 14
1,334 SR
1,322 Elo+
Chaac
Chaac
SkuffTin209
Chaac
Level 8
God Stats
0W - 3L
1,306 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Janus
Janus
TahaKnK21
Janus
Level 27
God Stats
1W - 3L
1,196 SR
Queue Stats
39W - 24L
1,563 Elo+
Solo
Anhur
Anhur
alexprobravo
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
5 / 3 / 6
8,986
749
7,886
6,042
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
10
2 / 3 / 9
8,883
740
10,242
7,839
2,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
OthWenneis
Jormungandr
11
8 / 2 / 3
9,450
788
7,179
8,310
5,867
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
7,728
644
2,172
9,508
3,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
TahaKnK21
Janus
11
4 / 5 / 2
8,692
724
7,672
9,436
2,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 7 / 2
7,730
644
2,882
9,665
3,127
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
8
8
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
6
2.67
W
Artemis
 
Artemis
2
3
9
2.17
W
Jormungandr
OthWenneis
Jormungandr
8
2
3
4.75
L
2
3
3
1.17
L
Janus
TahaKnK21
Janus
4
5
2
1
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
12,726
22,191
Taken
28,609
10,525
Mitigated
9,658
5,202
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,886
537
0
483
6,042
2,090
565
2,744
3,298
33,818
0
W
Artemis
 
Artemis
10,242
4,275
338
2,975
7,839
2,568
1,220
2,751
5,088
0
26,338
W
Jormungandr
OthWenneis
Jormungandr
7,179
1,272
0
1,406
8,310
5,867
343
2,217
6,093
26,758
0
L
2,172
109
0
2,307
9,508
3,646
0
4,576
4,932
0
12,232
L
Janus
TahaKnK21
Janus
7,672
435
0
2,128
9,436
2,885
0
4,359
5,077
36,873
0
L
2,882
1,617
0
1,189
9,665
3,127
0
6,153
3,512
0
5,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
24,150
127
Minions Killed
85
0
Camps Cleared
0
574,828
Distance Traveled
596,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,986
749
57
5
0
210,173
0
W
Artemis
8,883
740
40
3
0
166,605
0
W
Jormungandr
9,450
788
30
3
0
198,050
2
L
Chaac
7,728
644
17
1
0
220,755
0
L
Janus
8,692
724
60
5
0
204,073
0
L
Anhur
7,730
644
8
1
0
171,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role