Player Matchup

Ne Zha
Ne Zha
Bronze III
TH38O63YMAN
Ne Zha
Bronze III
Level 146
God Stats
0W - 2L
1,541 SR
Queue Stats
31W - 25L
1,146 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
Twisted-Mindd
Jormungandr
Bronze III
Level 126
God Stats
9W - 11L
1,376 SR
Queue Stats
20W - 21L
1,039 MMR
Party 1
Ah Puch
Ah Puch
Bronze I
d0ubleS450
Ah Puch
Bronze I
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 44L
1,406 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,472 SR
1,197 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,599 SR
1,154 MMR
Sun Wukong
Sun Wukong
Silver V
ShiFT_Proto03
Sun Wukong
Silver V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 33L
1,048 MMR
Party 2
Nemesis
Nemesis
Silver II
YungBeamzzz
Nemesis
Silver II
Level 85
God Stats
6W - 5L
1,703 SR
Queue Stats
95W - 63L
1,237 MMR
Party 2
Zeus
Zeus
Bronze II
elmasmejordtos
Zeus
Bronze II
Level 157
God Stats
106W - 94L
1,594 SR
Queue Stats
535W - 604L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 10 / 2
12,797
674
12,554
15,931
4,929
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Twisted-Mindd
Jormungandr
14
2 / 6 / 8
12,597
663
13,907
28,544
15,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
d0ubleS450
Ah Puch
13
4 / 6 / 1
12,236
644
12,949
16,189
4,426
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusHeimdallrHeraAh Muzen CabChaac

VS

Bans
He BoKumbhakarnaAchillesYemojaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ShiFT_Proto03
Sun Wukong
14
6 / 2 / 11
13,010
685
16,130
18,813
13,835
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
YungBeamzzz
Nemesis
15
8 / 4 / 9
13,693
721
15,621
14,153
4,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
8 / 5 / 7
13,932
733
17,427
15,799
5,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
22
22
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ShiFT_Proto03
Sun Wukong
6
2
11
5.75
L
Ne Zha
5
10
2
0.6
L
Jormungandr
Twisted-Mindd
Jormungandr
2
6
8
1
W
Nemesis
YungBeamzzz
Nemesis
8
4
9
3.13
L
Ah Puch
d0ubleS450
Ah Puch
4
6
1
0.75
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
49,178
60,664
Taken
48,765
24,589
Mitigated
23,699
13,537
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ShiFT_Proto03
Sun Wukong
16,130
3,884
462
3,183
18,813
13,835
512
13,171
5,186
0
30,504
L
Ne Zha
12,554
4,722
754
2,867
15,931
4,929
562
2,620
13,311
0
48,798
L
Jormungandr
Twisted-Mindd
Jormungandr
13,907
4,100
0
3,985
28,544
15,234
184
8,449
20,095
41,531
0
W
Nemesis
YungBeamzzz
Nemesis
15,621
4,512
0
2,854
14,153
4,567
1,434
6,333
7,820
0
48,085
L
Ah Puch
d0ubleS450
Ah Puch
12,949
382
974
4,957
16,189
4,426
141
6,438
9,751
52,429
0
W
17,427
981
225
6,728
15,799
5,297
1,289
7,416
8,383
91,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
40,635
183
Minions Killed
222
0
Camps Cleared
0
920,685
Distance Traveled
1,054,234
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,010
685
32
2
0
364,407
5
L
Ne Zha
12,797
674
67
4
0
305,578
3
L
Jormungandr
12,597
663
52
3
0
317,555
2
W
Nemesis
13,693
721
45
2
0
388,210
4
L
Ah Puch
12,236
644
64
3
0
297,552
4
W
Zeus
13,932
733
145
8
0
301,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role