Player Matchup

Jormungandr
Jormungandr
Lawps
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,182 Elo+
Party 2
Hades
Hades
Missed Young
Hades
Level 17
God Stats
14W - 5L
1,802 SR
Queue Stats
67W - 84L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
NTG George
Baron Samedi
Level 59
God Stats
8W - 9L
1,159 SR
Queue Stats
111W - 99L
1,438 Elo+
Party 2
Nemesis
Nemesis
Plague pump4235
Nemesis
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 100L
1,280 Elo+
Party 2
Sobek
Sobek
iOvtlxwz
Sobek
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 93L
1,252 Elo+
Party 2
Team Averages
Level 21
1,492 SR
1,318 Elo+

VS

Team Averages
Level 22
1,390 SR
1,245 Elo+
King Arthur
King Arthur
Chaotic-EzPz-_-
King Arthur
Level 26
God Stats
6W - 3L
1,174 SR
Queue Stats
351W - 344L
1,403 Elo+
Solo
Anubis
Anubis
CupCake_KiIIa
Anubis
Level 17
God Stats
6W - 15L
1,267 SR
Queue Stats
18W - 26L
1,179 Elo+
Party 1
Scylla
Scylla
DrHooper22
Scylla
Level 25
God Stats
6W - 4L
1,366 SR
Queue Stats
219W - 244L
1,224 Elo+
Party 1
Bakasura
Bakasura
HO2_Deliarious
Bakasura
Level 22
God Stats
17W - 14L
1,728 SR
Queue Stats
210W - 233L
1,201 Elo+
Party 1
Fenrir
Fenrir
KingSlinkTV
Fenrir
Level 18
God Stats
4W - 5L
1,415 SR
Queue Stats
4W - 6L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lawps
Jormungandr
20
2 / 13 / 20
19,921
369
20,090
47,605
66,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
18 / 4 / 17
23,495
435
56,102
47,029
50,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NTG George
Baron Samedi
20
11 / 3 / 9
19,292
357
25,292
29,372
19,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 9 / 12
21,981
407
32,529
43,509
23,384
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
iOvtlxwz
Sobek
20
5 / 6 / 23
20,900
387
16,915
49,434
70,011
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaotic-EzPz-_-
King Arthur
20
0 / 17 / 6
18,625
345
31,985
59,628
74,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 12 / 3
24,032
445
40,771
37,364
18,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
DrHooper22
Scylla
17
7 / 10 / 10
18,499
343
30,617
16,898
5,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
20
13 / 6 / 10
29,214
541
36,524
41,147
28,841
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
20
13 / 7 / 10
23,412
434
39,853
44,977
34,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
74
49
Kills
35
35
Deaths
52
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chaotic-EzPz-_-
King Arthur
0
17
6
0.18
W
2
12
3
0.29
W
Scylla
DrHooper22
Scylla
7
10
10
1.2
W
Bakasura
13
6
10
3
W
Fenrir
13
7
10
2.57
L
Jormungandr
Lawps
Jormungandr
2
13
20
0.92
L
18
4
17
6.63
L
Baron Samedi
NTG George
Baron Samedi
11
3
9
5.17
L
13
9
12
2.11
L
Sobek
iOvtlxwz
Sobek
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,928
Damage
179,750
216,949
Taken
200,014
230,520
Mitigated
162,239
57,219
Healing
58,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chaotic-EzPz-_-
King Arthur
31,985
1,152
0
14,315
59,628
74,297
1,056
41,668
17,960
0
90,100
W
40,771
1,522
0
13,038
37,364
18,887
3,726
24,027
13,337
199,222
0
W
Scylla
DrHooper22
Scylla
30,617
1,466
612
1,818
16,898
5,903
0
11,315
5,583
65,877
0
W
Bakasura
36,524
26,394
1,074
18,490
41,147
28,841
2,737
20,276
20,871
0
283,511
W
Fenrir
39,853
8,332
492
8,696
44,977
34,311
2,647
26,753
18,224
0
104,486
L
Jormungandr
Lawps
Jormungandr
20,090
4,880
754
568
47,605
66,983
471
15,577
31,411
93,536
2,039
L
56,102
5,301
7,761
18,401
47,029
50,742
2,500
20,663
26,163
169,942
0
L
Baron Samedi
NTG George
Baron Samedi
25,292
2,665
4,706
14,081
29,372
19,400
946
6,276
22,256
91,436
0
L
32,529
17,484
0
5,157
43,509
23,384
2,348
12,716
29,814
0
131,384
L
Sobek
iOvtlxwz
Sobek
16,915
1,288
2,490
3,301
49,434
70,011
1,291
16,156
31,327
47,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,589
Gold Earned
113,782
706
Minions Killed
928
0
Camps Cleared
0
4,364,662
Distance Traveled
4,272,935
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,625
345
83
2
0
845,193
1
W
Anubis
24,032
445
295
5
0
721,653
8
W
Scylla
18,499
343
77
1
0
466,160
0
W
Bakasura
29,214
541
382
7
0
1,167,787
0
W
Fenrir
23,412
434
91
2
0
1,072,142
5
L
Jormungandr
19,921
369
97
2
0
818,297
1
L
Hades
23,495
435
258
5
0
921,727
0
L
Baron Samedi
19,292
357
146
3
0
489,444
1
L
Nemesis
21,981
407
162
3
0
1,074,827
0
L
Sobek
20,900
387
43
1
0
1,060,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role