Player Matchup

Neith
Neith
Overcome2
Neith
Level 69
God Stats
12W - 7L
1,673 SR
Queue Stats
26W - 34L
1,281 Elo+
Party 2
Mercury
Mercury
Samshua
Mercury
Level 88
God Stats
8W - 2L
1,701 SR
Queue Stats
28W - 42L
1,236 Elo+
Party 2
Kukulkan
Kukulkan
TheAssassin7201
Kukulkan
Level 27
God Stats
12W - 6L
1,643 SR
Queue Stats
25W - 36L
1,266 Elo+
Party 2
Nox
Nox
xXxMrR0b0T0xXx
Nox
Level 69
God Stats
1W - 2L
1,475 SR
Queue Stats
27W - 42L
1,226 Elo+
Party 2
Team Averages
Level 63
1,623 SR
1,252 Elo+

VS

Team Averages
Level 80
1,355 SR
1,346 Elo+
Sun Wukong
Sun Wukong
Gosmaticus
Sun Wukong
Level 89
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
elbutcrack
Neith
Level 17
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
sawaydizzle107
Hercules
Level 68
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
Ra
Ra
stuntbutt4hire
Ra
Level 147
God Stats
0W - 1L
1,585 SR
Queue Stats
4W - 6L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Overcome2
Neith
12
4 / 0 / 4
7,387
1,055
3,418
2,650
957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Samshua
Mercury
12
4 / 1 / 3
7,089
1,013
2,794
4,930
1,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
12
3 / 1 / 4
6,857
980
5,065
4,023
1,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,557
937
1,995
3,331
1,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gosmaticus
Sun Wukong
8
0 / 2 / 0
4,786
684
883
2,533
1,244
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
10
0 / 4 / 0
5,510
787
2,077
4,997
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
9
1 / 4 / 1
5,649
807
2,403
6,392
3,634
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
5,740
820
1,844
4,722
2,336
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gosmaticus
Sun Wukong
0
2
0
0
W
Neith
Overcome2
Neith
4
0
4
6
W
Mercury
Samshua
Mercury
4
1
3
5.5
W
Kukulkan
3
1
4
5
L
Neith
0
4
0
0
L
Hercules
1
4
1
0.38
L
1
3
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
7,207
14,934
Taken
18,644
5,438
Mitigated
8,906
3,200
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gosmaticus
Sun Wukong
883
29
0
485
2,533
1,244
0
388
2,145
0
2,976
W
Neith
Overcome2
Neith
3,418
1,572
677
703
2,650
957
2,277
0
2,650
0
20,157
W
Mercury
Samshua
Mercury
2,794
2,271
48
648
4,930
1,688
1,078
131
4,799
0
15,812
W
Kukulkan
5,065
487
23
330
4,023
1,579
376
959
3,064
22,848
0
L
Neith
2,077
861
0
549
4,997
1,692
0
671
4,326
0
15,538
L
Hercules
2,403
653
0
967
6,392
3,634
0
3,606
2,786
0
9,334
L
1,844
200
668
1,144
4,722
2,336
340
2,890
1,832
16,630
0
W
1,995
350
282
489
3,331
1,214
1,004
1,416
1,915
12,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
21,685
122
Minions Killed
96
9
Camps Cleared
4
542,059
Distance Traveled
366,216
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,786
684
2
0
0
40,858
1
W
Neith
7,387
1,055
42
6
2
119,601
0
W
Mercury
7,089
1,013
26
4
6
144,170
0
W
Kukulkan
6,857
980
31
4
1
137,526
2
L
Neith
5,510
787
39
6
2
92,580
0
L
Hercules
5,649
807
22
3
1
114,728
1
L
Ra
5,740
820
33
5
1
118,050
0
W
Nox
6,557
937
23
3
0
140,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role