Player Matchup

Baron Samedi
Baron Samedi
Bronze III
KillsTh3Katl3
Baron Samedi
Bronze III
Level 69
God Stats
5W - 7L
1,417 SR
Queue Stats
6W - 10L
1,187 MMR
Party 1
Bacchus
Bacchus
Silver V
Mountain Dewey8
Bacchus
Silver V
Level 127
God Stats
3W - 4L
1,525 SR
Queue Stats
86W - 82L
1,004 MMR
Party 1
King Arthur
King Arthur
Silver II
SW1LORD
King Arthur
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 57L
1,446 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,481 SR
1,212 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,449 SR
1,206 MMR
Medusa
Medusa
Bronze II
Akatsuki_Neto
Medusa
Bronze II
Level 108
God Stats
33W - 32L
1,476 SR
Queue Stats
231W - 231L
1,195 MMR
Party 2
Cabrakan
Cabrakan
Silver III
JDYoga
Cabrakan
Silver III
Level 121
God Stats
61W - 32L
1,541 SR
Queue Stats
289W - 252L
1,345 MMR
Party 2
Ah Puch
Ah Puch
Bronze I
KempoKiai
Ah Puch
Bronze I
Level 48
God Stats
5W - 6L
1,330 SR
Queue Stats
46W - 38L
1,079 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KillsTh3Katl3
Baron Samedi
15
4 / 4 / 5
14,662
637
19,995
12,938
7,250
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 6
14,985
652
10,685
20,262
28,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
SW1LORD
King Arthur
14
3 / 2 / 4
13,607
592
7,486
25,589
27,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ZeusAnubisHadesAphroditePoseidon

VS

Bans
He BoMerlinHeimdallrHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
13,667
594
12,103
16,089
6,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
JDYoga
Cabrakan
14
1 / 6 / 6
13,551
589
10,158
26,165
35,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
KempoKiai
Ah Puch
16
3 / 2 / 4
14,182
617
19,806
10,885
4,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
7
7
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Cabrakan
JDYoga
Cabrakan
1
6
6
0.67
L
Ah Puch
KempoKiai
Ah Puch
3
2
4
2.5
W
Baron Samedi
KillsTh3Katl3
Baron Samedi
4
4
5
1.63
W
3
1
6
6
W
King Arthur
SW1LORD
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
42,067
58,789
Taken
53,139
63,128
Mitigated
46,041
18,150
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,103
5,270
0
4,017
16,089
6,527
310
7,346
8,743
0
84,716
L
Cabrakan
JDYoga
Cabrakan
10,158
1,495
0
9,062
26,165
35,236
0
15,639
10,461
60,277
0
L
Ah Puch
KempoKiai
Ah Puch
19,806
376
0
4,810
10,885
4,278
292
8,193
2,692
77,408
0
W
Baron Samedi
KillsTh3Katl3
Baron Samedi
19,995
1,014
4,060
5,409
12,938
7,250
1,428
7,895
5,043
74,004
0
W
10,685
350
0
3,623
20,262
28,586
507
10,365
9,897
35,037
0
W
King Arthur
SW1LORD
King Arthur
7,486
320
0
5,058
25,589
27,292
559
11,792
13,797
0
49,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
41,400
264
Minions Killed
304
0
Camps Cleared
0
1,305,901
Distance Traveled
1,216,085
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,667
594
102
4
0
419,185
11
L
Cabrakan
13,551
589
80
3
0
385,364
4
L
Ah Puch
14,182
617
122
5
0
411,536
8
W
Baron Samedi
14,662
637
134
6
0
380,967
1
W
Bacchus
14,985
652
50
2
0
478,137
8
W
King Arthur
13,607
592
80
3
0
446,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role