Player Matchup

Janus
Janus
DoctorA-ron
Janus
Level 127
God Stats
1W - 3L
1,829 SR
Queue Stats
47W - 44L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
Gus_Toussaint
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,341 Elo+
Party 1
Hades
Hades
JonnyCakesss
Hades
Level 109
God Stats
1W - 1L
1,498 SR
Queue Stats
23W - 22L
1,265 Elo+
Party 1
King Arthur
King Arthur
SoleLegend
King Arthur
Level 101
God Stats
3W - 2L
1,494 SR
Queue Stats
36W - 28L
1,480 Elo+
Party 1
Nemesis
Nemesis
rexphantom
Nemesis
Level 107
God Stats
5W - 8L
1,528 SR
Queue Stats
24W - 33L
1,321 Elo+
Party 1
Team Averages
Level 92
1,570 SR
1,350 Elo+

VS

Team Averages
Level 57
1,423 SR
1,324 Elo+
Artio
Artio
Aurieil
Artio
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 72L
1,305 Elo+
Party 2
Mercury
Mercury
BlaZe Eliteshot
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,290 Elo+
Party 2
Cupid
Cupid
GNTur
Cupid
Level 69
God Stats
3W - 3L
1,308 SR
Queue Stats
104W - 87L
1,367 Elo+
Party 2
Tyr
Tyr
Vettsta
Tyr
Level 104
God Stats
27W - 17L
1,564 SR
Queue Stats
84W - 78L
1,469 Elo+
Party 2
Merlin
Merlin
Zheezi
Merlin
Level 22
God Stats
33W - 26L
1,242 SR
Queue Stats
148W - 135L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 13
16,805
700
27,478
17,493
8,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Gus_Toussaint
Jing Wei
20
3 / 6 / 6
15,228
635
11,927
26,845
12,934
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 11
17,942
748
26,672
37,540
34,409
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
SoleLegend
King Arthur
20
3 / 9 / 8
15,251
635
19,010
36,412
58,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
rexphantom
Nemesis
20
7 / 13 / 13
18,025
751
21,191
32,849
19,243
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aurieil
Artio
20
7 / 5 / 21
18,914
788
19,264
34,639
51,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
1 / 7 / 11
14,056
586
4,900
20,969
7,575
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
GNTur
Cupid
20
8 / 5 / 16
18,928
789
26,860
22,191
9,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tyr
20
12 / 5 / 13
18,662
778
43,340
40,802
59,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Zheezi
Merlin
20
8 / 2 / 14
17,271
720
30,410
14,095
5,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
111
24
Kills
36
37
Deaths
24
51
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Artio
Aurieil
Artio
7
5
21
3.5
W
1
7
11
0.93
L
4
1
13
10.5
W
Cupid
GNTur
Cupid
8
5
16
3.2
L
Jing Wei
Gus_Toussaint
Jing Wei
3
6
6
1
L
7
8
11
1.56
L
King Arthur
SoleLegend
King Arthur
3
9
8
0.78
W
Tyr
12
5
13
3.7
W
Merlin
Zheezi
Merlin
8
2
14
7.5
L
Nemesis
rexphantom
Nemesis
7
13
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,278
Damage
124,774
151,139
Taken
132,696
133,259
Mitigated
134,511
29,233
Healing
41,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aurieil
Artio
19,264
3,046
1,410
10,410
34,639
51,827
324
14,082
19,807
44,282
0
W
4,900
2,062
0
892
20,969
7,575
96
11,105
9,864
0
30,183
L
27,478
1,241
564
3,089
17,493
8,235
874
5,874
11,152
87,210
0
W
Cupid
GNTur
Cupid
26,860
14,006
2,709
8,998
22,191
9,861
5,672
8,537
13,654
0
101,456
L
Jing Wei
Gus_Toussaint
Jing Wei
11,927
7,736
0
3,091
26,845
12,934
1,977
7,068
19,277
0
42,773
L
26,672
2,108
2,824
10,076
37,540
34,409
3,381
13,337
23,495
107,460
0
L
King Arthur
SoleLegend
King Arthur
19,010
1,126
0
6,650
36,412
58,438
134
10,186
25,563
1,565
49,966
W
Tyr
43,340
8,976
0
15,670
40,802
59,494
472
16,094
24,708
3,103
76,926
W
Merlin
Zheezi
Merlin
30,410
133
0
1,866
14,095
5,754
948
6,928
6,417
59,997
0
L
Nemesis
rexphantom
Nemesis
21,191
10,074
0
2,939
32,849
19,243
1,455
13,643
18,822
0
47,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,251
Gold Earned
87,831
465
Minions Killed
380
9
Camps Cleared
7
1,995,728
Distance Traveled
2,142,135
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
18,914
788
44
2
0
440,555
0
W
Mercury
14,056
586
53
2
0
384,811
0
L
Janus
16,805
700
134
6
2
444,890
0
W
Cupid
18,928
789
137
6
1
383,154
0
L
Jing Wei
15,228
635
67
3
1
416,292
0
L
Hades
17,942
748
153
6
2
364,532
0
L
King Arthur
15,251
635
62
3
1
384,880
2
W
Tyr
18,662
778
84
4
6
452,404
1
W
Merlin
17,271
720
62
3
0
481,211
0
L
Nemesis
18,025
751
49
2
3
385,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role