Player Matchup

Achilles
Achilles
 
Achilles
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Skyfantasy1
Ganesha
Level 49
God Stats
10W - 8L
1,500 SR
Queue Stats
26W - 31L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
Thunder1718
Baron Samedi
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,230 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,320 Elo+

VS

Team Averages
Level 64
1,512 SR
1,430 Elo+
Susano
Susano
DeibyzZz
Susano
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,295 Elo+
Solo
Chang'e
Chang'e
HexedDeity
Chang'e
Level 63
God Stats
32W - 25L
1,500 SR
Queue Stats
115W - 98L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
Pandemic_Crow
Erlang Shen
Level 77
God Stats
14W - 12L
1,536 SR
Queue Stats
646W - 649L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 8 / 8
17,934
598
30,352
46,610
65,112
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Skyfantasy1
Ganesha
17
1 / 4 / 17
18,269
609
23,404
32,335
38,055
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Thunder1718
Baron Samedi
18
11 / 6 / 2
19,060
635
32,928
24,407
26,728
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DeibyzZz
Susano
18
5 / 7 / 11
18,427
614
25,251
36,503
19,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
HexedDeity
Chang'e
20
8 / 5 / 7
20,317
677
32,270
30,258
12,630
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Pandemic_Crow
Erlang Shen
17
5 / 7 / 11
18,516
617
29,326
35,648
32,504
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
19
Kills
18
18
Deaths
19
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
8
8
1.38
W
Susano
DeibyzZz
Susano
5
7
11
1.5
W
Chang'e
HexedDeity
Chang'e
8
5
7
2.3
W
Erlang Shen
Pandemic_Crow
Erlang Shen
5
7
11
1.5
L
Ganesha
Skyfantasy1
Ganesha
1
4
17
2.38
L
Baron Samedi
Thunder1718
Baron Samedi
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,684
Damage
86,847
103,352
Taken
102,409
129,895
Mitigated
64,302
30,877
Healing
47,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
30,352
13,422
0
10,503
46,610
65,112
241
13,560
33,050
0
81,376
W
Susano
DeibyzZz
Susano
25,251
3,629
594
6,823
36,503
19,168
324
20,075
16,428
0
69,105
W
Chang'e
HexedDeity
Chang'e
32,270
1,584
7,387
19,272
30,258
12,630
1,040
15,601
14,657
132,199
0
W
Erlang Shen
Pandemic_Crow
Erlang Shen
29,326
16,836
701
12,242
35,648
32,504
776
20,590
15,058
0
107,261
L
Ganesha
Skyfantasy1
Ganesha
23,404
1,030
0
6,966
32,335
38,055
679
11,023
21,312
67,366
289
L
Baron Samedi
Thunder1718
Baron Samedi
32,928
3,173
6,918
6,490
24,407
26,728
266
7,719
16,688
107,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,263
Gold Earned
57,260
285
Minions Killed
364
0
Camps Cleared
0
1,541,814
Distance Traveled
1,669,900
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,934
598
113
4
0
527,624
2
W
Susano
18,427
614
76
3
0
580,310
5
W
Chang'e
20,317
677
182
6
0
544,953
3
W
Erlang Shen
18,516
617
106
4
0
544,637
3
L
Ganesha
18,269
609
15
1
0
505,183
5
L
Baron Samedi
19,060
635
157
5
0
509,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role