Player Matchup

Medusa
Medusa
Balance501
Medusa
Level 24
God Stats
3W - 2L
1,720 SR
Queue Stats
31W - 28L
1,477 Elo+
Solo
Hel
Hel
Phantom-Luna-
Hel
Level 18
God Stats
33W - 26L
1,603 SR
Queue Stats
104W - 100L
1,411 Elo+
Party 1
Horus
Horus
TheThicAristotle
Horus
Level 127
God Stats
14W - 6L
1,668 SR
Queue Stats
358W - 311L
1,549 Elo+
Party 1
Team Averages
Level 56
1,664 SR
1,479 Elo+

VS

Team Averages
Level 37
1,535 SR
1,413 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 23
God Stats
29W - 20L
1,553 SR
Queue Stats
89W - 112L
1,268 Elo+
Party 2
Pele
Pele
ChemaSyn G
Pele
Level 62
God Stats
44W - 39L
1,721 SR
Queue Stats
125W - 145L
1,551 Elo+
Party 2
Janus
Janus
Crazy-SubTen
Janus
Level 26
God Stats
0W - 2L
1,329 SR
Queue Stats
15W - 20L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Balance501
Medusa
14
5 / 5 / 5
12,689
668
10,282
16,327
6,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 7 / 6
11,854
624
7,357
12,333
4,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
9 / 3 / 5
14,670
772
13,009
18,058
9,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
5 / 5 / 9
13,018
685
11,164
19,832
21,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
10 / 7 / 3
13,253
698
16,427
17,620
6,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 5 / 0
7,068
372
0
2,560
472

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
17
Kills
15
15
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
5
9
1.9
W
Medusa
Balance501
Medusa
5
5
5
1.5
L
10
7
3
1.64
L
0
5
0
0
W
3
7
6
0.86
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
27,591
46,718
Taken
40,012
20,135
Mitigated
28,787
19,509
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
11,164
904
199
1,707
19,832
21,333
0
5,178
14,654
35,098
1,821
W
Medusa
Balance501
Medusa
10,282
6,633
0
5,562
16,327
6,413
1,397
4,882
11,445
0
67,395
L
16,427
5,016
780
4,318
17,620
6,982
0
2,395
15,225
0
61,338
L
0
0
0
0
2,560
472
0
0
2,560
0
0
W
7,357
424
3,151
2,848
12,333
4,198
0
2,244
10,089
26,007
0
W
13,009
7,230
2,190
5,758
18,058
9,524
1,318
3,644
13,318
0
37,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
33,339
188
Minions Killed
104
0
Camps Cleared
0
902,579
Distance Traveled
679,595
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,018
685
38
2
0
338,570
1
W
Medusa
12,689
668
111
6
0
318,018
2
L
Pele
13,253
698
66
3
0
341,025
2
L
Janus
7,068
372
0
0
0
0
0
W
Hel
11,854
624
36
2
0
272,985
0
W
Horus
14,670
772
41
2
0
311,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role