Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DanielVite12
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,419 Elo+
Party 1
Nemesis
Nemesis
DluchtE
Nemesis
Level 24
God Stats
32W - 16L
1,500 SR
Queue Stats
106W - 140L
1,301 Elo+
Party 1
Ymir
Ymir
PaulMartell247
Ymir
Level 7
God Stats
44W - 41L
1,741 SR
Queue Stats
102W - 93L
1,632 Elo+
Party 1
Yemoja
Yemoja
bonnyp
Yemoja
Level 24
God Stats
110W - 84L
1,695 SR
Queue Stats
226W - 257L
1,282 Elo+
Party 1
Team Averages
Level 21
1,587 SR
1,427 Elo+

VS

Team Averages
Level 21
1,492 SR
1,458 Elo+
Cernunnos
Cernunnos
AForestShaman
Cernunnos
Level 17
God Stats
36W - 28L
1,448 SR
Queue Stats
38W - 31L
1,500 Elo+
Solo
Raijin
Raijin
BoricuaPai
Raijin
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
459W - 460L
1,577 Elo+
Party 2
The Morrigan
The Morrigan
IC Warlock
The Morrigan
Level 29
God Stats
6W - 5L
1,414 SR
Queue Stats
345W - 329L
1,436 Elo+
Solo
Fenrir
Fenrir
LighterBong
Fenrir
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 9L
1,351 Elo+
Solo
Heimdallr
Heimdallr
op40am
Heimdallr
Level 18
God Stats
11W - 9L
1,597 SR
Queue Stats
40W - 48L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 12 / 8
9,644
402
7,851
18,436
5,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DanielVite12
Hercules
16
3 / 9 / 2
10,877
453
3,760
23,428
14,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
DluchtE
Nemesis
18
9 / 5 / 3
12,575
524
11,958
21,527
9,163
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 6 / 5
12,731
530
8,966
23,377
14,779
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
bonnyp
Yemoja
18
3 / 5 / 6
11,473
478
10,451
17,106
7,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AForestShaman
Cernunnos
17
3 / 7 / 5
11,558
482
10,938
11,724
4,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
BoricuaPai
Raijin
19
13 / 4 / 11
13,888
579
22,940
15,515
6,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
IC Warlock
The Morrigan
20
5 / 4 / 3
13,523
563
14,960
9,831
4,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
19
7 / 7 / 11
13,529
564
14,863
20,979
8,786
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
op40am
Heimdallr
17
8 / 2 / 13
12,885
537
17,511
15,631
6,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
22
Kills
36
37
Deaths
24
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
12
8
0.33
W
Cernunnos
AForestShaman
Cernunnos
3
7
5
0.79
W
Raijin
BoricuaPai
Raijin
13
4
11
4.63
L
Hercules
DanielVite12
Hercules
3
9
2
0.44
L
Nemesis
DluchtE
Nemesis
9
5
3
2.1
W
The Morrigan
IC Warlock
The Morrigan
5
4
3
1.63
W
Fenrir
7
7
11
1.79
L
7
6
5
1.58
L
Yemoja
bonnyp
Yemoja
3
5
6
1.2
W
Heimdallr
op40am
Heimdallr
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,986
Damage
81,212
103,874
Taken
73,680
50,834
Mitigated
30,607
18,127
Healing
22,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,851
3,588
0
1,846
18,436
5,182
787
5,498
12,938
11
40,974
W
Cernunnos
AForestShaman
Cernunnos
10,938
5,254
0
398
11,724
4,419
1,672
1,102
10,622
0
61,852
W
Raijin
BoricuaPai
Raijin
22,940
3,918
0
4,720
15,515
6,564
1,671
3,451
12,064
93,208
0
L
Hercules
DanielVite12
Hercules
3,760
2,233
0
4,537
23,428
14,322
514
10,698
12,730
0
41,737
L
Nemesis
DluchtE
Nemesis
11,958
6,419
0
4,680
21,527
9,163
3,842
6,259
15,268
0
67,486
W
The Morrigan
IC Warlock
The Morrigan
14,960
2,465
6
2,120
9,831
4,048
712
4,200
5,418
92,657
0
W
Fenrir
14,863
6,820
505
5,690
20,979
8,786
1,621
5,761
15,218
0
67,962
L
8,966
629
1,084
1,590
23,377
14,779
393
8,737
14,640
37,704
0
L
Yemoja
bonnyp
Yemoja
10,451
2,364
2,718
1,672
17,106
7,388
1,455
6,708
10,398
74,833
0
W
Heimdallr
op40am
Heimdallr
17,511
9,191
1,522
7,100
15,631
6,790
3,385
5,487
10,144
0
62,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,300
Gold Earned
65,383
385
Minions Killed
528
0
Camps Cleared
0
2,042,196
Distance Traveled
1,974,902
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,644
402
53
2
0
373,839
0
W
Cernunnos
11,558
482
94
4
0
376,239
0
W
Raijin
13,888
579
108
5
0
367,722
1
L
Hercules
10,877
453
59
2
0
393,960
1
L
Nemesis
12,575
524
103
4
0
534,296
0
W
The Morrigan
13,523
563
161
7
0
401,644
6
W
Fenrir
13,529
564
90
4
0
450,180
1
L
Ymir
12,731
530
52
2
0
405,457
1
L
Yemoja
11,473
478
118
5
0
334,644
0
W
Heimdallr
12,885
537
75
3
0
379,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role