Player Matchup

Ne Zha
Ne Zha
ICEMAND2
Ne Zha
Level 26
God Stats
5W - 9L
1,372 SR
Queue Stats
56W - 51L
1,240 Elo+
Party 1
Heimdallr
Heimdallr
SirSaintBaelin
Heimdallr
Level 127
God Stats
11W - 11L
1,595 SR
Queue Stats
695W - 729L
1,402 Elo+
Party 1
Anubis
Anubis
Slempbizcuit41
Anubis
Level 122
God Stats
6W - 8L
1,509 SR
Queue Stats
202W - 221L
1,375 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,339 Elo+

VS

Team Averages
Level 40
1,609 SR
1,469 Elo+
King Arthur
King Arthur
Clutchios
King Arthur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
WEPxstup
Kukulkan
Level 18
God Stats
15W - 8L
1,766 SR
Queue Stats
121W - 104L
1,447 Elo+
Solo
Neith
Neith
noanimepleasee
Neith
Level 26
God Stats
49W - 61L
1,563 SR
Queue Stats
49W - 62L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ICEMAND2
Ne Zha
14
2 / 13 / 7
14,098
564
8,871
19,802
7,808
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
SirSaintBaelin
Heimdallr
18
7 / 10 / 11
17,069
683
26,485
26,218
12,046
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 8 / 4
19,633
785
28,628
26,043
14,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clutchios
King Arthur
16
7 / 5 / 16
16,153
646
12,237
27,746
34,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
WEPxstup
Kukulkan
16
13 / 11 / 12
17,111
684
23,752
26,367
5,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
11 / 8 / 7
16,483
659
18,919
22,313
6,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
24
Kills
31
31
Deaths
24
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Clutchios
King Arthur
7
5
16
3
W
Ne Zha
ICEMAND2
Ne Zha
2
13
7
0.42
W
Heimdallr
SirSaintBaelin
Heimdallr
7
10
11
1.25
W
15
8
4
2.13
L
Kukulkan
WEPxstup
Kukulkan
13
11
12
1.73
L
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,984
Damage
54,908
72,063
Taken
76,426
34,190
Mitigated
46,507
20,327
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Clutchios
King Arthur
12,237
1,462
0
730
27,746
34,259
86
7,399
20,344
9,663
32,280
W
Ne Zha
ICEMAND2
Ne Zha
8,871
3,112
614
3,480
19,802
7,808
0
7,581
12,221
0
34,042
W
Heimdallr
SirSaintBaelin
Heimdallr
26,485
7,863
0
4,086
26,218
12,046
2,827
8,089
18,129
0
76,167
W
28,628
445
0
12,147
26,043
14,336
224
10,677
15,366
89,243
0
L
Kukulkan
WEPxstup
Kukulkan
23,752
2,166
771
5,302
26,367
5,941
1,054
13,377
12,990
61,373
0
L
18,919
10,537
0
7,275
22,313
6,307
1,300
7,902
14,411
0
67,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
49,747
222
Minions Killed
227
0
Camps Cleared
0
1,102,901
Distance Traveled
1,400,607
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,153
646
50
2
0
538,529
2
W
Ne Zha
14,098
564
42
2
0
337,103
2
W
Heimdallr
17,069
683
83
3
0
402,242
0
W
Anubis
19,633
785
97
4
0
363,556
7
L
Kukulkan
17,111
684
83
3
0
422,418
0
L
Neith
16,483
659
94
4
0
439,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role