Player Matchup

King Arthur
King Arthur
FrostKing01
King Arthur
Level 58
God Stats
0W - 2L
1,485 SR
Queue Stats
19W - 15L
1,422 Elo+
Party 2
Persephone
Persephone
GroovierMaple
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,089 Elo+
Party 2
Merlin
Merlin
Spaceman Sam38
Merlin
Level 48
God Stats
2W - 1L
1,547 SR
Queue Stats
14W - 12L
1,434 Elo+
Party 2
Team Averages
Level 44
1,511 SR
1,315 Elo+

VS

Team Averages
Level 41
1,439 SR
1,273 Elo+
Izanami
Izanami
Ezz devils
Izanami
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 39L
1,334 Elo+
Party 1
Ah Puch
Ah Puch
Goldentena34
Ah Puch
Level 15
God Stats
5W - 3L
1,316 SR
Queue Stats
6W - 9L
1,170 Elo+
Solo
Thor
Thor
iamjackbrun69
Thor
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 92L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrostKing01
King Arthur
18
10 / 7 / 7
21,133
604
25,912
41,128
71,904
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
GroovierMaple
Persephone
18
2 / 10 / 9
19,711
563
27,893
30,999
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 11 / 8
22,235
635
41,670
31,030
7,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezz devils
Izanami
20
13 / 5 / 6
23,565
673
34,778
40,107
14,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
Goldentena34
Ah Puch
19
4 / 8 / 12
20,113
575
23,406
43,422
12,966
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 8 / 9
23,265
665
28,998
29,753
15,805
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
21
Kills
28
28
Deaths
21
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ezz devils
Izanami
13
5
6
3.2
L
King Arthur
FrostKing01
King Arthur
10
7
7
1.93
W
Ah Puch
Goldentena34
Ah Puch
4
8
12
1.25
L
Persephone
GroovierMaple
Persephone
2
10
9
0.65
L
9
11
8
1.18
W
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,475
Damage
87,182
103,157
Taken
113,282
86,525
Mitigated
43,410
20,380
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ezz devils
Izanami
34,778
22,076
506
10,116
40,107
14,639
1,513
25,722
14,385
0
146,237
L
King Arthur
FrostKing01
King Arthur
25,912
5,578
1,744
6,078
41,128
71,904
840
11,519
29,609
0
67,073
W
Ah Puch
Goldentena34
Ah Puch
23,406
2,734
1,912
9,368
43,422
12,966
54
27,214
16,208
83,214
0
L
Persephone
GroovierMaple
Persephone
27,893
1,652
0
2,630
30,999
7,569
1,708
7,727
23,272
110,676
0
L
41,670
1,117
2,059
7,869
31,030
7,052
1,280
5,422
25,608
120,513
0
W
28,998
4,054
0
4,006
29,753
15,805
1,747
16,739
13,014
884
113,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,079
Gold Earned
66,943
418
Minions Killed
376
0
Camps Cleared
0
1,732,786
Distance Traveled
1,859,763
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
23,565
673
161
5
0
605,079
1
L
King Arthur
21,133
604
69
2
0
639,166
0
W
Ah Puch
20,113
575
90
3
0
656,184
14
L
Persephone
19,711
563
160
5
0
554,979
2
L
Merlin
22,235
635
189
5
0
538,641
4
W
Thor
23,265
665
125
4
0
598,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role