Player Matchup

King Arthur
King Arthur
GAG Hirpheus
King Arthur
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,687 Elo+
Party 1
Izanami
Izanami
Gieriontv
Izanami
Level 14
God Stats
15W - 6L
1,716 SR
Queue Stats
15W - 6L
1,687 Elo+
Party 1
Hel
Hel
ScantAnt2341
Hel
Level 20
God Stats
0W - 1L
1,758 SR
Queue Stats
15W - 8L
1,655 Elo+
Party 1
Team Averages
Level 29
1,658 SR
1,677 Elo+

VS

Team Averages
Level 36
1,414 SR
1,440 Elo+
Loki
Loki
FreezeOmega
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,504 Elo+
Party 2
Scylla
Scylla
FreezeSwîtch
Scylla
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 12L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
Torazar
Cabrakan
Level 29
God Stats
1W - 3L
1,242 SR
Queue Stats
29W - 51L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GAG Hirpheus
King Arthur
15
4 / 6 / 8
13,330
606
10,384
30,028
28,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Gieriontv
Izanami
14
2 / 7 / 7
13,295
604
11,523
20,241
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 6 / 6
14,740
670
15,251
22,014
9,199
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
15,140
688
17,175
10,732
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 4 / 8
15,508
705
30,169
10,986
4,074
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Torazar
Cabrakan
15
3 / 6 / 14
14,224
647
12,931
21,922
22,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
14
Kills
19
19
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
9
4
8
3.25
L
King Arthur
GAG Hirpheus
King Arthur
4
6
8
1.33
L
Izanami
Gieriontv
Izanami
2
7
7
0.79
L
8
6
6
1.83
W
Cabrakan
Torazar
Cabrakan
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,158
Damage
60,275
72,283
Taken
43,640
45,642
Mitigated
30,829
35,049
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,175
8,492
0
2,020
10,732
4,190
959
4,240
6,492
0
69,234
W
30,169
2,753
0
250
10,986
4,074
1,260
5,419
5,567
94,995
0
L
King Arthur
GAG Hirpheus
King Arthur
10,384
1,361
519
6,771
30,028
28,913
98
19,791
10,237
0
33,142
L
Izanami
Gieriontv
Izanami
11,523
7,122
0
2,400
20,241
7,530
308
10,649
9,592
0
92,923
L
15,251
1,588
14,620
10,739
22,014
9,199
737
13,225
8,789
65,291
0
W
Cabrakan
Torazar
Cabrakan
12,931
1,765
1,310
7,205
21,922
22,565
364
5,692
15,990
49,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
44,872
294
Minions Killed
296
0
Camps Cleared
0
1,166,449
Distance Traveled
1,227,602
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,140
688
91
4
0
441,310
7
W
Scylla
15,508
705
133
6
0
391,877
3
L
King Arthur
13,330
606
36
2
0
397,183
3
L
Izanami
13,295
604
136
6
0
369,863
8
L
Hel
14,740
670
122
6
0
399,403
2
W
Cabrakan
14,224
647
72
3
0
394,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role