Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
I Totori I
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,297 Elo+
Solo
Ares
Ares
c Diizzzzzzzlle
Ares
Level 124
God Stats
2W - 3L
1,507 SR
Queue Stats
62W - 77L
1,557 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,451 Elo+

VS

Team Averages
Level 90
1,537 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Espada 6 Rock
Merlin
Level 104
God Stats
21W - 20L
1,611 SR
Queue Stats
116W - 99L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
WOLFEKID1
Hun Batz
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 202L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 4 / 5
11,025
788
7,676
10,496
4,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 8
10,821
773
7,297
6,440
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 11
9,136
653
4,196
9,372
5,039
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 5 / 4
9,045
646
8,275
8,502
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 1
9,431
674
7,842
5,932
1,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
WOLFEKID1
Hun Batz
10
2 / 8 / 3
8,748
625
3,832
9,754
2,916
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
6
6
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
5
2.63
L
Medusa
 
Medusa
1
5
4
0.6
L
3
2
1
1.75
W
7
0
8
11
L
Hun Batz
WOLFEKID1
Hun Batz
2
8
3
0.44
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
19,949
26,308
Taken
24,188
11,826
Mitigated
7,463
9,558
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,676
1,390
0
3,186
10,496
4,297
450
3,318
7,178
0
35,578
L
Medusa
 
Medusa
8,275
4,310
0
1,340
8,502
2,674
110
4,296
4,206
0
34,347
L
7,842
375
0
207
5,932
1,873
0
3,243
2,689
44,492
0
W
7,297
513
0
3,023
6,440
2,490
740
2,574
3,866
48,236
0
L
Hun Batz
WOLFEKID1
Hun Batz
3,832
803
0
365
9,754
2,916
0
4,010
5,744
0
15,412
W
4,196
0
0
3,349
9,372
5,039
172
2,125
7,247
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
27,224
176
Minions Killed
165
0
Camps Cleared
0
760,595
Distance Traveled
728,103
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,025
788
49
4
0
289,030
5
L
Medusa
9,045
646
58
4
0
239,815
4
L
Merlin
9,431
674
74
5
0
238,863
10
W
Nox
10,821
773
98
7
0
227,536
1
L
Hun Batz
8,748
625
33
2
0
249,425
4
W
Ares
9,136
653
29
2
0
244,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role