Player Matchup

Ra
Ra
Abeason05
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
Cerberus
Cerberus
BadMammaJamma1
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,187 Elo+
Party 1
Loki
Loki
YoungSandwich0
Loki
Level 8
God Stats
0W - 2L
1,142 SR
Queue Stats
2W - 5L
1,271 Elo+
Party 1
Team Averages
Level 24
1,381 SR
1,217 Elo+

VS

Team Averages
Level 48
1,618 SR
1,422 Elo+
Chaac
Chaac
ARAKIS 557
Chaac
Level 90
God Stats
18W - 9L
1,666 SR
Queue Stats
26W - 27L
1,441 Elo+
Party 2
Anubis
Anubis
PSUEDO ANUBIS
Anubis
Level 27
God Stats
6W - 3L
1,688 SR
Queue Stats
18W - 10L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Straw Hat9335
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
7,378
615
5,416
9,691
2,280
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
4 / 1 / 1
8,111
676
4,335
12,444
6,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
2 / 5 / 3
7,467
622
5,527
9,623
2,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
7 / 0 / 4
8,918
743
7,067
10,709
4,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 4 / 5
8,287
691
11,389
8,837
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Straw Hat9335
Jing Wei
9
1 / 3 / 7
7,563
630
4,601
7,501
2,083
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
12
12
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
0
4
9
L
1
6
4
0.5
L
Cerberus
4
1
1
4.5
W
4
4
5
1.63
W
Jing Wei
Straw Hat9335
Jing Wei
1
3
7
1.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,278
Damage
23,057
31,758
Taken
27,047
10,571
Mitigated
9,982
5,973
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,067
840
0
3,659
10,709
4,206
487
4,819
5,890
0
18,589
L
5,416
993
1,423
1,273
9,691
2,280
512
5,612
4,079
14,187
0
L
Cerberus
4,335
421
306
2,953
12,444
6,208
0
2,198
10,246
23,526
0
W
11,389
156
540
3,497
8,837
3,693
348
3,870
4,967
31,416
0
W
Jing Wei
Straw Hat9335
Jing Wei
4,601
3,755
409
1,783
7,501
2,083
981
2,031
5,470
0
17,876
L
5,527
2,089
0
18
9,623
2,083
825
3,579
6,044
0
9,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,956
Gold Earned
24,768
96
Minions Killed
77
0
Camps Cleared
0
574,389
Distance Traveled
626,734
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,918
743
13
1
0
234,090
0
L
Ra
7,378
615
17
1
0
170,514
1
L
Cerberus
8,111
676
67
6
0
199,295
0
W
Anubis
8,287
691
32
3
0
164,290
3
W
Jing Wei
7,563
630
32
3
0
228,354
1
L
Loki
7,467
622
12
1
0
204,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role