Player Matchup

Chaac
Chaac
Fordbring
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ra
Ra
KittenishEva
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
TwoHeadedGoat
Medusa
Level 66
God Stats
4W - 8L
1,392 SR
Queue Stats
17W - 21L
1,281 Elo+
Party 1
Team Averages
Level 31
1,464 SR
1,427 Elo+

VS

Team Averages
Level 20
1,343 SR
1,613 Elo+
Horus
Horus
MOONSLASHER1
Horus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,760 Elo+
Party 2
Ullr
Ullr
Tragic-kun
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,927 Elo+
Party 2
Thor
Thor
castelan_81
Thor
Level 13
God Stats
0W - 3L
1,028 SR
Queue Stats
3W - 5L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fordbring
Chaac
10
3 / 1 / 5
7,880
788
6,267
7,921
5,137
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 4 / 6
7,003
700
822
5,311
985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 2 / 3
8,227
823
9,213
6,045
1,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
7,140
714
3,779
9,008
8,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

4
0 / 3 / 1
5,561
556
2,055
3,031
743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 3 / 1
7,213
721
6,567
9,553
3,152
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
7
7
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Fordbring
Chaac
3
1
5
5.5
W
1
4
6
1
L
3
4
2
1
L
0
3
1
0.17
W
6
2
3
3.75
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
12,401
19,277
Taken
21,592
7,615
Mitigated
12,022
7,506
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Fordbring
Chaac
6,267
2,205
0
3,924
7,921
5,137
613
3
7,918
0
27,742
W
822
0
628
938
5,311
985
0
0
5,311
6,376
0
L
3,779
2,012
152
1,643
9,008
8,127
0
742
8,266
0
12,376
L
2,055
1,418
0
0
3,031
743
0
54
2,977
0
3,845
W
9,213
4,754
510
1,506
6,045
1,493
1,231
12
6,033
0
27,591
L
6,567
2,013
0
1,741
9,553
3,152
0
62
9,491
0
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,110
Gold Earned
19,914
89
Minions Killed
44
0
Camps Cleared
0
551,147
Distance Traveled
397,418
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,880
788
36
4
0
192,686
0
W
Ra
7,003
700
13
1
0
181,026
0
L
Horus
7,140
714
13
1
0
169,415
1
L
Ullr
5,561
556
1
0
0
63,370
0
W
Medusa
8,227
823
40
4
0
177,435
1
L
Thor
7,213
721
30
3
0
164,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role