Player Matchup

Hou Yi
Hou Yi
AIIFor1
Hou Yi
Level 29
God Stats
21W - 5L
1,971 SR
Queue Stats
404W - 238L
1,792 Elo+
Party 1
Merlin
Merlin
JuanForAII
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,285 Elo+
Party 1
Chaac
Chaac
MasterBater69
Chaac
Level 28
God Stats
1W - 0L
1,231 SR
Queue Stats
92W - 95L
1,507 Elo+
Party 3
Ymir
Ymir
infamous3356
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Party 3
Nemesis
Nemesis
terryp1
Nemesis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 77L
1,587 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,568 Elo+

VS

Team Averages
Level 22
1,478 SR
1,641 Elo+
Neith
Neith
FreddyQuavo
Neith
Level 20
God Stats
4W - 2L
1,715 SR
Queue Stats
55W - 42L
1,833 Elo+
Party 2
Yemoja
Yemoja
ShmeatyMcBeaty
Yemoja
Level 18
God Stats
2W - 1L
1,237 SR
Queue Stats
38W - 35L
1,500 Elo+
Solo
Bacchus
Bacchus
TTV_DJWunderbred
Bacchus
Level 26
God Stats
6W - 4L
1,709 SR
Queue Stats
66W - 47L
1,745 Elo+
Party 2
Jormungandr
Jormungandr
Wilkore
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,735 Elo+
Solo
Merlin
Merlin
Zimmmmmer
Merlin
Level 29
God Stats
0W - 1L
1,228 SR
Queue Stats
73W - 78L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AIIFor1
Hou Yi
11
3 / 0 / 1
6,209
621
5,336
4,670
1,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
JuanForAII
Merlin
10
0 / 1 / 1
5,803
580
1,988
2,291
780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
0 / 0 / 0
4,926
493
2,591
5,508
3,867
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 0 / 1
5,511
551
1,236
2,078
1,109
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
terryp1
Nemesis
10
4 / 0 / 0
6,271
627
3,859
5,291
1,590
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,433
443
1,433
4,376
765
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
4,435
444
85
4,398
1,548
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
4,207
421
551
4,441
2,699
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Wilkore
Jormungandr
8
0 / 1 / 0
4,828
483
4,821
5,618
2,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Zimmmmmer
Merlin
10
1 / 1 / 0
5,485
549
1,760
3,436
918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
9
Kills
1
1
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AIIFor1
Hou Yi
3
0
1
3.5
L
0
4
0
0
W
Merlin
JuanForAII
Merlin
0
1
1
0.5
W
0
0
0
0
L
0
1
0
0
L
0
2
0
0
L
Jormungandr
Wilkore
Jormungandr
0
1
0
0
L
Merlin
Zimmmmmer
Merlin
1
1
0
1
W
2
0
1
2.5
W
Nemesis
terryp1
Nemesis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,010
Damage
8,650
19,838
Taken
22,269
8,733
Mitigated
7,930
8,075
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AIIFor1
Hou Yi
5,336
2,124
0
2,402
4,670
1,387
195
497
4,173
0
44,993
L
1,433
280
0
765
4,376
765
0
493
3,883
0
23,356
W
Merlin
JuanForAII
Merlin
1,988
228
0
220
2,291
780
51
1,329
962
33,752
0
W
2,591
855
0
3,108
5,508
3,867
194
4,072
1,436
0
20,009
L
85
56
201
520
4,398
1,548
0
1,357
3,041
12,293
0
L
551
170
0
0
4,441
2,699
0
479
3,962
4,006
0
L
Jormungandr
Wilkore
Jormungandr
4,821
1,309
0
270
5,618
2,000
112
0
5,618
23,902
0
L
Merlin
Zimmmmmer
Merlin
1,760
124
0
1,270
3,436
918
0
895
2,541
34,419
0
W
1,236
475
0
0
2,078
1,109
0
330
1,748
7,649
0
W
Nemesis
terryp1
Nemesis
3,859
1,924
0
2,345
5,291
1,590
0
989
4,302
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
23,388
283
Minions Killed
191
0
Camps Cleared
0
901,961
Distance Traveled
824,733
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,209
621
94
9
0
163,837
0
L
Neith
4,433
443
43
4
0
162,078
2
W
Merlin
5,803
580
71
7
0
160,910
3
W
Chaac
4,926
493
39
4
0
191,903
0
L
Yemoja
4,435
444
28
3
0
148,591
0
L
Bacchus
4,207
421
10
1
0
164,767
1
L
Jormungandr
4,828
483
41
4
0
191,063
2
L
Merlin
5,485
549
69
7
0
158,234
1
W
Ymir
5,511
551
7
1
0
178,457
1
W
Nemesis
6,271
627
72
7
0
206,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role