Player Matchup

Geb
Geb
Dezz_710
Geb
Level 100
God Stats
5W - 6L
1,500 SR
Queue Stats
64W - 80L
1,362 Elo+
Solo
Chaac
Chaac
StinkMidget
Chaac
Level 33
God Stats
4W - 7L
1,595 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 2
Merlin
Merlin
da_flipside
Merlin
Level 58
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 16L
1,318 Elo+
Party 2
Team Averages
Level 64
1,599 SR
1,362 Elo+

VS

Team Averages
Level 43
1,531 SR
1,349 Elo+
Sol
Sol
Cool Flame77
Sol
Level 35
God Stats
24W - 42L
1,527 SR
Queue Stats
340W - 323L
1,326 Elo+
Party 1
Tyr
Tyr
WhoseverPower2
Tyr
Level 44
God Stats
14W - 24L
1,425 SR
Queue Stats
371W - 363L
1,393 Elo+
Party 1
Skadi
Skadi
wakitiqujej
Skadi
Level 49
God Stats
18W - 5L
1,642 SR
Queue Stats
416W - 419L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
9,582
599
7,184
21,722
17,773
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 6 / 2
9,193
575
11,030
17,039
7,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
10
1 / 7 / 3
8,930
558
8,352
11,493
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 8
11,706
732
14,895
8,501
2,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 12
10,420
651
13,011
15,529
13,527
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 0 / 9
12,373
773
13,982
10,936
4,247
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
23
23
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
1
10
3
0.25
L
2
6
2
0.5
W
4
3
12
3.33
L
Merlin
1
7
3
0.36
W
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
41,888
50,254
Taken
34,966
29,215
Mitigated
20,579
10,815
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,895
2,087
540
3,494
8,501
2,805
1,028
2,751
5,750
36,351
0
L
7,184
1,231
1,576
1,442
21,722
17,773
23
7,605
14,117
15,777
0
L
11,030
1,267
941
5,621
17,039
7,506
0
4,612
12,427
0
39,585
W
13,011
1,938
0
6,693
15,529
13,527
0
8,523
7,006
0
25,247
L
Merlin
8,352
490
261
974
11,493
3,936
0
2,756
8,737
35,052
0
W
13,982
7,932
0
5,193
10,936
4,247
1,914
4,270
6,666
0
61,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
34,499
139
Minions Killed
185
0
Camps Cleared
0
800,748
Distance Traveled
886,373
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,706
732
57
4
0
280,919
0
L
Geb
9,582
599
24
2
0
288,047
4
L
Chaac
9,193
575
64
4
0
291,484
0
W
Tyr
10,420
651
33
2
0
299,663
0
L
Merlin
8,930
558
51
3
0
221,217
0
W
Skadi
12,373
773
95
6
0
305,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role