Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
41W - 39L
1,830 SR
Queue Stats
556W - 579L
1,600 Elo+
Solo
Neith
Neith
AngryJoey794657
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,668 Elo+
Party 2
Thanatos
Thanatos
DethGodBoss
Thanatos
Level 29
God Stats
26W - 28L
1,596 SR
Queue Stats
66W - 59L
1,650 Elo+
Party 2
Rama
Rama
OkStanky
Rama
Level 28
God Stats
6W - 7L
1,682 SR
Queue Stats
46W - 42L
1,740 Elo+
Party 2
Sylvanus
Sylvanus
manujo0625
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,705 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,673 Elo+

VS

Team Averages
Level 42
1,490 SR
1,632 Elo+
Nox
Nox
LagerthaMC
Nox
Level 126
God Stats
5W - 1L
1,625 SR
Queue Stats
46W - 19L
1,762 Elo+
Party 1
Chang'e
Chang'e
asianidol3194
Chang'e
Level 26
God Stats
3W - 2L
1,323 SR
Queue Stats
21W - 16L
1,509 Elo+
Solo
Loki
Loki
ignaciobiagetti
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,784 Elo+
Party 1
Sun Wukong
Sun Wukong
patiparn2002
Sun Wukong
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Hades
Hades
xXMuRd3rXx1BAR
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 2 / 5
10,096
841
9,564
8,846
3,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 6
9,915
826
8,847
11,238
5,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Thanatos
DethGodBoss
Thanatos
16
2 / 10 / 3
9,981
832
6,491
19,490
7,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
17
4 / 2 / 5
11,923
994
15,369
15,416
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
manujo0625
Sylvanus
17
3 / 6 / 5
11,485
957
8,552
20,292
14,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

121

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 13
11,953
996
13,573
5,435
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
18
6 / 2 / 15
12,080
1,007
17,771
12,077
9,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 8
10,392
866
6,563
12,090
4,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
patiparn2002
Sun Wukong
18
8 / 1 / 10
12,732
1,061
17,440
16,865
15,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 0 / 12
10,989
916
13,876
9,283
8,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
9
Kills
23
23
Deaths
9
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
5
1.25
L
0
3
6
1
L
Thanatos
DethGodBoss
Thanatos
2
10
3
0.35
W
5
0
13
11.5
L
Rama
4
2
5
3.25
W
Chang'e
6
2
15
6.75
W
2
6
8
1
L
Sylvanus
manujo0625
Sylvanus
3
6
5
0.92
W
Sun Wukong
patiparn2002
Sun Wukong
8
1
10
13
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,823
Damage
69,223
75,282
Taken
55,750
37,519
Mitigated
41,767
14,019
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,564
126
0
1,388
8,846
3,336
0
4,792
4,054
34,647
0
L
8,847
3,403
0
218
11,238
5,816
0
7,511
3,727
0
20,014
L
Thanatos
DethGodBoss
Thanatos
6,491
1,480
0
2,680
19,490
7,892
0
13,708
5,782
0
14,669
W
13,573
424
0
0
5,435
2,569
0
1,530
3,905
34,790
0
L
Rama
15,369
12,051
0
0
15,416
6,093
0
7,142
8,274
0
56,848
W
Chang'e
17,771
2,023
3,960
4,517
12,077
9,777
0
5,250
6,827
40,212
0
W
6,563
2,890
0
0
12,090
4,833
0
4,694
7,396
0
7,572
L
Sylvanus
manujo0625
Sylvanus
8,552
2,375
5,462
4,271
20,292
14,382
0
12,067
8,225
19,328
0
W
Sun Wukong
patiparn2002
Sun Wukong
17,440
3,571
0
7,332
16,865
15,885
0
4,260
10,868
0
45,510
W
13,876
488
987
2,994
9,283
8,703
0
2,382
6,901
32,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
58,146
206
Minions Killed
261
3
Camps Cleared
8
966,218
Distance Traveled
1,116,869
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,096
841
57
5
0
190,680
1
L
Neith
9,915
826
28
2
1
194,998
0
L
Thanatos
9,981
832
21
2
0
207,008
1
W
Nox
11,953
996
54
5
0
239,432
0
L
Rama
11,923
994
77
6
2
191,836
0
W
Chang'e
12,080
1,007
62
5
2
246,119
3
W
Loki
10,392
866
6
1
0
201,223
0
L
Sylvanus
11,485
957
23
2
0
181,696
1
W
Sun Wukong
12,732
1,061
81
7
5
240,585
3
W
Hades
10,989
916
58
5
1
189,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role