Player Matchup

Kukulkan
Kukulkan
Bloodmen10
Kukulkan
Level 83
God Stats
5W - 1L
1,719 SR
Queue Stats
17W - 8L
1,641 Elo+
Party 1
Fenrir
Fenrir
Pokota
Fenrir
Level 25
God Stats
7W - 6L
1,611 SR
Queue Stats
73W - 70L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
xhalmor
Sun Wukong
Level 28
God Stats
3W - 0L
1,917 SR
Queue Stats
18W - 10L
1,641 Elo+
Party 1
Team Averages
Level 45
1,749 SR
1,584 Elo+

VS

Team Averages
Level 63
1,514 SR
1,635 Elo+
Khepri
Khepri
ChibiBro
Khepri
Level 75
God Stats
1W - 2L
1,247 SR
Queue Stats
339W - 229L
1,635 Elo+
Party 2
Bakasura
Bakasura
DennytheCarry
Bakasura
Level 29
God Stats
10W - 8L
1,794 SR
Queue Stats
318W - 209L
1,636 Elo+
Party 2
He Bo
He Bo
Harmonia
He Bo
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
349W - 236L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bloodmen10
Kukulkan
20
7 / 5 / 8
19,357
645
35,957
16,782
5,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Pokota
Fenrir
16
4 / 8 / 9
17,506
584
9,521
22,839
8,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
xhalmor
Sun Wukong
18
6 / 4 / 10
18,101
603
16,758
30,069
33,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChibiBro
Khepri
16
0 / 4 / 11
16,860
562
6,015
21,740
38,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
DennytheCarry
Bakasura
18
5 / 3 / 6
17,856
595
14,093
26,697
13,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
Harmonia
He Bo
19
12 / 10 / 3
19,395
647
36,670
26,494
11,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
17
Kills
17
17
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bloodmen10
Kukulkan
7
5
8
2.2
L
Khepri
ChibiBro
Khepri
0
4
11
1.38
L
Bakasura
DennytheCarry
Bakasura
5
3
6
2.67
L
He Bo
Harmonia
He Bo
12
10
3
1.35
W
Fenrir
Pokota
Fenrir
4
8
9
1.06
W
Sun Wukong
xhalmor
Sun Wukong
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,236
Damage
56,778
69,690
Taken
74,931
47,895
Mitigated
64,022
23,541
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bloodmen10
Kukulkan
35,957
2,097
1,173
3,760
16,782
5,859
2,481
11,698
5,056
157,696
0
L
Khepri
ChibiBro
Khepri
6,015
485
0
1,684
21,740
38,618
208
12,667
9,073
26,040
0
L
Bakasura
DennytheCarry
Bakasura
14,093
11,835
0
9,134
26,697
13,989
1,674
12,151
14,546
0
84,476
L
He Bo
Harmonia
He Bo
36,670
1,289
0
5,973
26,494
11,415
1,510
11,686
14,808
118,772
0
W
Fenrir
Pokota
Fenrir
9,521
2,061
756
6,472
22,839
8,055
237
14,964
7,605
0
63,753
W
Sun Wukong
xhalmor
Sun Wukong
16,758
2,241
2,097
9,283
30,069
33,981
110
16,557
12,097
0
53,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,964
Gold Earned
54,111
350
Minions Killed
311
0
Camps Cleared
0
1,629,533
Distance Traveled
1,691,360
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,357
645
212
7
0
518,397
7
L
Khepri
16,860
562
37
1
0
556,588
4
L
Bakasura
17,856
595
128
4
0
631,082
2
L
He Bo
19,395
647
146
5
0
503,690
0
W
Fenrir
17,506
584
71
2
0
539,396
4
W
Sun Wukong
18,101
603
67
2
0
571,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role