Player Matchup

Chang'e
Chang'e
HarillTorren
Chang'e
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 57L
1,896 Elo+
Party 1
Discordia
Discordia
Mursiman
Discordia
Level 45
God Stats
1W - 2L
1,597 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PitbullToby122
Heimdallr
Level 61
God Stats
6W - 3L
1,505 SR
Queue Stats
31W - 17L
1,500 Elo+
Party 1
Medusa
Medusa
SynDave
Medusa
Level 125
God Stats
6W - 4L
1,907 SR
Queue Stats
58W - 54L
1,939 Elo+
Party 1
Team Averages
Level 87
1,627 SR
1,709 Elo+

VS

Team Averages
Level 114
1,500 SR
1,512 Elo+
Da Ji
Da Ji
Andresfelipe430
Da Ji
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,359 Elo+
Party 2
Horus
Horus
SMARTY ASP3CT
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,560 Elo+
Party 3
Hel
Hel
Silverfish55
Hel
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
Soarath19
Vulcan
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HarillTorren
Chang'e
20
13 / 3 / 12
16,962
808
25,447
22,124
15,134
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Mursiman
Discordia
18
0 / 12 / 6
13,469
641
8,019
16,699
5,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PitbullToby122
Heimdallr
20
5 / 11 / 11
15,136
721
15,419
24,687
10,496
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
SynDave
Medusa
20
15 / 7 / 8
17,287
823
27,423
26,236
10,967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 7
16,299
776
27,133
26,431
18,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 8 / 9
15,944
759
14,763
26,012
23,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 9 / 13
16,211
772
15,122
29,174
23,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
Soarath19
Vulcan
20
8 / 8 / 8
16,100
767
19,450
14,032
5,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
70
33
Kills
33
33
Deaths
33
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
13
8
7
2.06
L
Chang'e
HarillTorren
Chang'e
13
3
12
6.33
L
Discordia
Mursiman
Discordia
0
12
6
0.25
L
Heimdallr
PitbullToby122
Heimdallr
5
11
11
0.95
W
6
8
9
1.31
W
6
9
13
1.39
W
Vulcan
Soarath19
Vulcan
8
8
8
1.5
L
Medusa
SynDave
Medusa
15
7
8
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,308
Damage
76,468
89,746
Taken
95,649
41,835
Mitigated
70,041
26,194
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,133
6,890
315
3,445
26,431
18,253
2,692
9,582
16,844
0
75,082
L
Chang'e
HarillTorren
Chang'e
25,447
1,666
6,213
11,352
22,124
15,134
1,402
12,136
9,988
66,640
0
L
Discordia
Mursiman
Discordia
8,019
1,224
0
1,516
16,699
5,238
546
4,966
11,733
40,608
0
L
Heimdallr
PitbullToby122
Heimdallr
15,419
5,185
0
3,644
24,687
10,496
1,649
8,510
16,177
0
53,623
W
14,763
6,732
911
4,538
26,012
23,128
686
7,137
18,875
0
60,145
W
15,122
172
5,760
9,391
29,174
23,150
305
12,076
17,098
48,908
0
W
Vulcan
Soarath19
Vulcan
19,450
4,486
0
896
14,032
5,510
416
5,305
8,727
54,327
0
L
Medusa
SynDave
Medusa
27,423
15,749
0
3,469
26,236
10,967
4,629
9,796
16,440
0
73,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,854
Gold Earned
64,554
318
Minions Killed
294
17
Camps Cleared
15
1,379,710
Distance Traveled
1,652,926
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,299
776
86
4
3
442,103
1
L
Chang'e
16,962
808
66
3
8
406,297
1
L
Discordia
13,469
641
80
4
1
291,108
2
L
Heimdallr
15,136
721
54
3
3
312,138
0
W
Horus
15,944
759
64
3
6
361,750
0
W
Hel
16,211
772
73
3
2
446,282
0
W
Vulcan
16,100
767
71
3
4
402,791
1
L
Medusa
17,287
823
118
6
5
370,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role