Player Matchup

Sun Wukong
Sun Wukong
Ares of Legend
Sun Wukong
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 102L
1,312 Elo+
Solo
Neith
Neith
ExiledVBM
Neith
Level 28
God Stats
2W - 5L
1,477 SR
Queue Stats
131W - 138L
1,142 Elo+
Party 1
Fenrir
Fenrir
Moist Vodka
Fenrir
Level 125
God Stats
1W - 1L
1,499 SR
Queue Stats
23W - 26L
1,343 Elo+
Solo
Geb
Geb
smellybuttcheeks
Geb
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
301W - 318L
1,300 Elo+
Solo
Yemoja
Yemoja
somuchskill247
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,218 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,263 Elo+

VS

Team Averages
Level 69
1,406 SR
1,294 Elo+
Sobek
Sobek
ESG Vaporeon
Sobek
Level 67
God Stats
3W - 1L
1,594 SR
Queue Stats
109W - 92L
1,397 Elo+
Solo
Geb
Geb
PumpPatrol
Geb
Level 44
God Stats
1W - 0L
1,269 SR
Queue Stats
10W - 12L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
Sorvetezica
Baron Samedi
Level 103
God Stats
2W - 3L
1,267 SR
Queue Stats
91W - 109L
1,270 Elo+
Party 2
Freya
Freya
andre7souza
Freya
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 185L
1,249 Elo+
Party 2
Janus
Janus
анимато
Janus
Level 73
God Stats
15W - 8L
1,402 SR
Queue Stats
369W - 381L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ares of Legend
Sun Wukong
17
3 / 8 / 9
10,338
646
10,613
17,797
10,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
ExiledVBM
Neith
18
4 / 6 / 13
10,160
635
15,522
18,065
9,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
18
9 / 4 / 8
11,264
704
18,444
18,468
12,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 9 / 7
9,127
570
11,755
22,016
22,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 13
9,880
618
15,098
15,629
24,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 14
13,372
836
14,132
24,374
29,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
6 / 5 / 13
11,661
729
13,001
21,606
26,504
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Sorvetezica
Baron Samedi
20
7 / 3 / 16
12,369
773
19,490
16,475
9,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 14
11,295
706
15,338
19,443
9,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 3 / 17
11,838
740
17,301
14,924
6,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
20
Kills
32
32
Deaths
20
50
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ares of Legend
Sun Wukong
3
8
9
0.94
W
11
2
14
9
L
Neith
ExiledVBM
Neith
4
6
13
1.75
L
Fenrir
9
4
8
3.25
W
6
5
13
2.5
W
Baron Samedi
Sorvetezica
Baron Samedi
7
3
16
5
W
4
7
14
1.57
L
2
9
7
0.61
L
2
5
13
1.7
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,432
Damage
79,262
91,975
Taken
96,822
79,693
Mitigated
81,393
27,532
Healing
48,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ares of Legend
Sun Wukong
10,613
1,428
526
2,765
17,797
10,569
0
16,063
1,734
0
26,822
W
14,132
984
3,019
8,152
24,374
29,912
144
6,956
17,418
25,057
0
L
Neith
ExiledVBM
Neith
15,522
5,723
749
5,174
18,065
9,571
0
16,212
1,853
0
26,865
L
Fenrir
18,444
2,989
1,643
6,505
18,468
12,779
92
16,528
1,940
0
30,736
W
13,001
581
370
2,818
21,606
26,504
319
2,803
18,803
28,424
0
W
Baron Samedi
Sorvetezica
Baron Samedi
19,490
1,649
11,150
5,755
16,475
9,183
378
6,712
9,763
40,457
0
W
15,338
5,470
1,241
6,881
19,443
9,287
2,574
3,447
15,996
32,894
0
L
11,755
973
1,666
1,290
22,016
22,583
0
17,818
4,198
19,631
0
L
15,098
1,698
5,048
2,166
15,629
24,191
50
12,641
2,988
26,304
0
W
17,301
2,218
4,604
4,265
14,924
6,507
1,408
6,935
7,989
34,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
60,535
121
Minions Killed
155
0
Camps Cleared
0
1,334,734
Distance Traveled
1,529,633
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,338
646
32
2
0
287,003
1
W
Sobek
13,372
836
25
2
0
347,040
1
L
Neith
10,160
635
30
2
0
235,978
0
L
Fenrir
11,264
704
33
2
0
300,445
0
W
Geb
11,661
729
20
1
0
318,979
0
W
Baron Samedi
12,369
773
42
3
0
300,345
2
W
Freya
11,295
706
34
2
0
259,377
0
L
Geb
9,127
570
4
0
0
240,404
0
L
Yemoja
9,880
618
22
1
0
270,904
1
W
Janus
11,838
740
34
2
0
303,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role