Player Matchup

Baron Samedi
Baron Samedi
AdólfCrítler
Baron Samedi
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
363W - 355L
1,456 Elo+
Party 2
Hera
Hera
FireofAzazel
Hera
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
493W - 477L
1,462 Elo+
Party 2
Ganesha
Ganesha
Frenchdoggy
Ganesha
Level 74
God Stats
6W - 4L
1,500 SR
Queue Stats
265W - 278L
1,403 Elo+
Party 2
Bastet
Bastet
HisCutiе
Bastet
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 51L
1,719 Elo+
Party 3
Ratatoskr
Ratatoskr
HеrCutiе
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 51L
1,719 Elo+
Party 3
Team Averages
Level 54
1,500 SR
1,551 Elo+

VS

Team Averages
Level 98
1,495 SR
1,449 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
evannura
Bastet
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,171 Elo+
Solo
Sylvanus
Sylvanus
nerwous15
Sylvanus
Level 128
God Stats
4W - 5L
1,477 SR
Queue Stats
325W - 308L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
tareq19611
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 56L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdólfCrítler
Baron Samedi
20
8 / 5 / 27
15,322
696
29,422
19,336
11,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 8 / 26
15,924
724
23,606
16,302
7,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Frenchdoggy
Ganesha
20
0 / 3 / 50
14,728
669
16,424
26,584
34,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
HisCutiе
Bastet
20
18 / 7 / 26
17,536
797
34,041
32,270
21,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
HеrCutiе
Ratatoskr
20
19 / 11 / 23
17,707
805
40,310
35,607
28,779
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
7 / 9 / 10
16,918
769
31,039
23,787
9,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
 
Khepri
20
5 / 8 / 12
13,882
631
9,281
34,998
53,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
evannura
Bastet
20
5 / 15 / 10
13,709
623
17,759
30,042
14,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
nerwous15
Sylvanus
20
5 / 13 / 12
13,512
614
15,387
33,592
31,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
tareq19611
Ao Kuang
20
12 / 11 / 11
15,405
700
25,084
35,354
18,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

208
Kill Participation
89
56
Kills
34
34
Deaths
56
152
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
7
9
10
1.33
L
Khepri
 
Khepri
5
8
12
1.38
W
Baron Samedi
AdólfCrítler
Baron Samedi
8
5
27
4.3
W
11
8
26
3
W
Ganesha
Frenchdoggy
Ganesha
0
3
50
8.33
W
Bastet
HisCutiе
Bastet
18
7
26
4.43
W
Ratatoskr
HеrCutiе
Ratatoskr
19
11
23
2.77
L
Bastet
evannura
Bastet
5
15
10
0.67
L
Sylvanus
nerwous15
Sylvanus
5
13
12
0.85
L
Ao Kuang
tareq19611
Ao Kuang
12
11
11
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,803
Damage
98,550
130,099
Taken
157,773
104,764
Mitigated
127,508
57,015
Healing
45,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
31,039
1,289
2,213
3,550
23,787
9,755
290
7,474
16,313
93,510
0
L
Khepri
 
Khepri
9,281
603
2,670
3,376
34,998
53,200
434
17,796
17,202
29,005
0
W
Baron Samedi
AdólfCrítler
Baron Samedi
29,422
1,257
9,858
6,775
19,336
11,974
1,178
14,793
4,543
52,789
0
W
23,606
7,671
3,602
1,470
16,302
7,870
1,807
12,260
4,042
48,770
0
W
Ganesha
Frenchdoggy
Ganesha
16,424
1,208
4,802
4,948
26,584
34,877
322
13,621
12,963
38,239
0
W
Bastet
HisCutiе
Bastet
34,041
11,277
4,449
7,753
32,270
21,264
3,370
18,883
13,387
0
52,783
W
Ratatoskr
HеrCutiе
Ratatoskr
40,310
14,984
2,111
11,247
35,607
28,779
723
21,234
14,373
0
56,845
L
Bastet
evannura
Bastet
17,759
8,038
1,786
1,190
30,042
14,749
267
9,816
20,226
0
28,340
L
Sylvanus
nerwous15
Sylvanus
15,387
1,099
17,343
6,850
33,592
31,684
64
21,946
11,646
22,327
0
L
Ao Kuang
tareq19611
Ao Kuang
25,084
5,026
163
6,610
35,354
18,120
419
12,420
22,934
38,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,217
Gold Earned
73,426
224
Minions Killed
209
0
Camps Cleared
0
1,886,252
Distance Traveled
1,536,416
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,918
769
122
6
0
296,065
0
L
Khepri
13,882
631
31
1
0
370,616
0
W
Baron Samedi
15,322
696
61
3
0
391,165
4
W
Hera
15,924
724
94
4
0
281,845
0
W
Ganesha
14,728
669
1
0
0
419,575
0
W
Bastet
17,536
797
41
2
0
435,111
0
W
Ratatoskr
17,707
805
27
1
0
358,556
1
L
Bastet
13,709
623
24
1
0
304,437
0
L
Sylvanus
13,512
614
8
0
0
268,395
0
L
Ao Kuang
15,405
700
24
1
0
296,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role