Player Matchup

Ah Puch
Ah Puch
Diamond IV
Cows
Ah Puch
Diamond IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 275L
2,319 MMR
Party 2
Ullr
Ullr
Platinum III
Dont Buy Wards
Ullr
Platinum III
Level 85
God Stats
1W - 1L
1,915 SR
Queue Stats
9W - 9L
2,354 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
DullestFire556
Heimdallr
Diamond V
Level 129
God Stats
3W - 5L
1,728 SR
Queue Stats
372W - 366L
2,300 MMR
Solo
Cerberus
Cerberus
Diamond IV
MLC Sniffy
Cerberus
Diamond IV
Level 154
God Stats
2W - 4L
1,470 SR
Queue Stats
291W - 276L
2,328 MMR
Solo
Discordia
Discordia
Diamond III
PetriesPhoenix
Discordia
Diamond III
Level 157
God Stats
43W - 42L
1,620 SR
Queue Stats
535W - 514L
2,327 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,646 SR
2,326 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,752 SR
2,227 MMR
Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
AIphaFrags
Thanatos
Diamond IV
Level 143
God Stats
5W - 1L
1,700 SR
Queue Stats
404W - 370L
2,353 MMR
Solo
Kali
Kali
Diamond I
Julzii-
Kali
Diamond I
Level 66
God Stats
12W - 9L
1,959 SR
Queue Stats
356W - 339L
2,435 MMR
Party 3
Scylla
Scylla
Diamond I
Vincenf43
Scylla
Diamond I
Level 137
God Stats
53W - 39L
1,765 SR
Queue Stats
197W - 176L
2,534 MMR
Party 3
Hel
Hel
Platinum III
ampoli
Hel
Platinum III
Level 44
God Stats
6W - 1L
1,834 SR
Queue Stats
196W - 125L
2,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cows
Ah Puch
20
5 / 7 / 7
18,363
496
30,680
25,935
9,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 10 / 7
18,723
506
22,530
37,347
13,988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
DullestFire556
Heimdallr
20
3 / 9 / 8
17,781
481
14,724
31,179
9,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
MLC Sniffy
Cerberus
20
0 / 12 / 14
16,323
441
16,049
44,749
46,450
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
PetriesPhoenix
Discordia
20
5 / 9 / 7
16,296
440
32,315
23,054
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneSusanoYemojaMerlinHun Batz

VS

Bans
KukulkanKumbhakarnaThorOdinAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
2 / 8 / 21
18,631
504
8,260
41,922
64,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
AIphaFrags
Thanatos
20
6 / 3 / 20
20,142
544
19,029
30,607
35,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kali
Julzii-
Kali
20
12 / 3 / 17
21,639
585
27,029
37,892
15,531
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Vincenf43
Scylla
20
9 / 3 / 20
22,100
597
37,834
22,073
8,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
ampoli
Hel
20
18 / 3 / 16
23,396
632
38,542
32,796
15,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
141
20
Kills
47
47
Deaths
20
43
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
8
21
1.56
W
Thanatos
AIphaFrags
Thanatos
6
3
20
5.33
L
Ah Puch
Cows
Ah Puch
5
7
7
1.21
L
7
10
7
1.05
L
Heimdallr
DullestFire556
Heimdallr
3
9
8
0.78
W
Kali
Julzii-
Kali
12
3
17
6.83
L
Cerberus
MLC Sniffy
Cerberus
0
12
14
0.58
L
Discordia
PetriesPhoenix
Discordia
5
9
7
0.94
W
Scylla
Vincenf43
Scylla
9
3
20
6.33
W
Hel
ampoli
Hel
18
3
16
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,298
Damage
130,694
162,264
Taken
165,290
87,924
Mitigated
140,086
33,404
Healing
122,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,260
1,200
11,140
15,066
41,922
64,394
2,228
20,010
21,912
60,974
0
W
Thanatos
AIphaFrags
Thanatos
19,029
3,964
0
27,710
30,607
35,557
4,239
15,383
15,224
0
121,229
L
Ah Puch
Cows
Ah Puch
30,680
759
0
4,989
25,935
9,995
57
12,083
13,852
151,112
0
L
22,530
11,838
0
8,808
37,347
13,988
1,439
18,507
18,840
0
171,106
L
Heimdallr
DullestFire556
Heimdallr
14,724
4,661
0
7,763
31,179
9,963
226
18,975
12,204
0
157,868
W
Kali
Julzii-
Kali
27,029
13,356
0
11,251
37,892
15,531
5,976
16,689
21,199
0
157,318
L
Cerberus
MLC Sniffy
Cerberus
16,049
443
0
8,793
44,749
46,450
0
23,259
21,490
70,072
0
L
Discordia
PetriesPhoenix
Discordia
32,315
630
436
2,615
23,054
7,528
134
13,169
9,885
131,677
0
W
Scylla
Vincenf43
Scylla
37,834
2,831
0
4,229
22,073
8,861
4,355
12,970
9,103
193,505
0
W
Hel
ampoli
Hel
38,542
1,765
31,134
21,891
32,796
15,743
4,123
17,372
15,424
176,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,486
Gold Earned
105,908
977
Minions Killed
898
0
Camps Cleared
0
3,203,371
Distance Traveled
3,710,793
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
18,631
504
71
2
0
672,994
10
W
Thanatos
20,142
544
144
4
0
683,835
7
L
Ah Puch
18,363
496
212
6
0
667,715
6
L
Ullr
18,723
506
213
6
0
643,178
5
L
Heimdallr
17,781
481
225
6
0
622,173
4
W
Kali
21,639
585
176
5
0
836,899
2
L
Cerberus
16,323
441
116
3
0
627,492
9
L
Discordia
16,296
440
211
6
0
642,813
9
W
Scylla
22,100
597
260
7
0
710,259
5
W
Hel
23,396
632
247
7
0
806,806
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role