Player Matchup

Odin
Odin
 
Odin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BmN45
Da Ji
Level 87
God Stats
1W - 2L
1,348 SR
Queue Stats
122W - 97L
1,444 Elo+
Party 3
Nemesis
Nemesis
DeoDerick
Nemesis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 103L
1,508 Elo+
Party 1
Merlin
Merlin
KyleLikesPie905
Merlin
Level 84
God Stats
3W - 3L
1,788 SR
Queue Stats
65W - 48L
1,534 Elo+
Party 3
Freya
Freya
XChronic0psX
Freya
Level 120
God Stats
2W - 3L
1,608 SR
Queue Stats
160W - 127L
1,501 Elo+
Party 3
Team Averages
Level 102
1,549 SR
1,497 Elo+

VS

Team Averages
Level 105
1,606 SR
1,435 Elo+
Skadi
Skadi
BandofBroners
Skadi
Level 97
God Stats
7W - 5L
1,810 SR
Queue Stats
289W - 295L
1,482 Elo+
Solo
Loki
Loki
Thomault
Loki
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
clapcheds9
Kukulkan
Level 78
God Stats
2W - 0L
1,676 SR
Queue Stats
50W - 61L
1,332 Elo+
Party 2
Kumbhakarna
Kumbhakarna
shobanakhatrisho
Kumbhakarna
Level 96
God Stats
13W - 22L
1,544 SR
Queue Stats
858W - 902L
1,450 Elo+
Solo
Artemis
Artemis
xlX_Joe-Man_Xlx
Artemis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 332L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 7 / 12
10,278
685
6,610
17,567
13,059
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
BmN45
Da Ji
14
1 / 10 / 11
9,370
625
8,664
14,580
7,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
DeoDerick
Nemesis
17
7 / 4 / 7
11,424
762
9,498
15,354
7,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
2 / 3 / 9
12,094
806
20,457
11,481
5,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 6 / 4
11,773
785
15,782
16,694
8,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 16
10,182
679
11,727
13,426
7,432
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Loki
18
10 / 3 / 13
11,736
782
8,839
10,218
3,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
clapcheds9
Kukulkan
18
8 / 4 / 13
11,741
783
18,365
9,431
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
shobanakhatrisho
Kumbhakarna
20
2 / 3 / 21
11,351
757
8,365
22,233
14,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 4 / 17
12,661
844
18,102
16,378
6,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
110
21
Kills
30
30
Deaths
21
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
12
1
W
2
7
16
1.43
L
Da Ji
BmN45
Da Ji
1
10
11
0.65
L
Nemesis
DeoDerick
Nemesis
7
4
7
2.63
L
2
3
9
2.17
W
Loki
10
3
13
5.5
L
10
6
4
2
W
Kukulkan
clapcheds9
Kukulkan
8
4
13
3.63
W
Kumbhakarna
shobanakhatrisho
Kumbhakarna
2
3
21
4.17
W
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,011
Damage
65,398
75,676
Taken
71,686
41,491
Mitigated
36,187
28,007
Healing
26,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,610
368
1,469
2,006
17,567
13,059
275
6,891
10,676
0
17,355
W
11,727
4,742
1,842
1,281
13,426
7,432
603
7,138
6,288
0
20,274
L
Da Ji
BmN45
Da Ji
8,664
2,278
810
800
14,580
7,002
608
5,075
9,505
0
14,881
L
Nemesis
DeoDerick
Nemesis
9,498
1,512
2,291
5,736
15,354
7,587
1,851
5,841
9,513
0
14,832
L
20,457
1,050
2,134
4,361
11,481
5,812
1,467
4,233
7,248
60,583
0
W
Loki
8,839
3,342
5,251
2,799
10,218
3,698
631
4,598
5,620
0
16,763
L
15,782
4,924
2,102
6,298
16,694
8,031
1,287
4,690
12,004
19,328
0
W
Kukulkan
clapcheds9
Kukulkan
18,365
54
2,222
1,360
9,431
3,649
1,120
6,101
3,330
38,871
0
W
Kumbhakarna
shobanakhatrisho
Kumbhakarna
8,365
1,052
1,756
5,640
22,233
14,552
211
10,343
11,890
33,779
0
W
18,102
6,544
1,653
2,911
16,378
6,856
3,094
8,059
8,319
0
37,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,939
Gold Earned
57,671
139
Minions Killed
167
0
Camps Cleared
0
1,302,089
Distance Traveled
1,326,949
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,278
685
26
2
0
275,368
5
W
Skadi
10,182
679
24
2
0
277,076
0
L
Da Ji
9,370
625
9
1
0
243,658
2
L
Nemesis
11,424
762
9
1
0
272,780
0
L
Merlin
12,094
806
85
6
0
267,392
5
W
Loki
11,736
782
21
1
0
270,289
0
L
Freya
11,773
785
10
1
0
242,891
1
W
Kukulkan
11,741
783
48
3
0
248,224
0
W
Kumbhakarna
11,351
757
41
3
0
279,830
0
W
Artemis
12,661
844
33
2
0
251,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role