Player Matchup

Vamana
Vamana
Silver II
CabrokenMain27
Vamana
Silver II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,401 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 49
1,500 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,522 SR
1,183 MMR
Chang'e
Chang'e
Gold V
Zhekken
Chang'e
Gold V
Level 128
God Stats
3W - 6L
1,522 SR
Queue Stats
9W - 13L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 0
15,016
790
7,432
22,292
16,639
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabHelHeimdallrHe BoSkadi

VS

Bans
PeleUllrAnubisBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Zhekken
Chang'e
19
1 / 1 / 0
14,263
751
11,161
13,607
13,830
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Chang'e
Zhekken
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,432
Damage
11,161
22,292
Taken
13,607
16,639
Mitigated
13,830
6,840
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,432
2,639
0
6,840
22,292
16,639
3,585
11,242
11,050
594
130,072
L
Chang'e
Zhekken
Chang'e
11,161
800
0
9,554
13,607
13,830
772
338
13,269
114,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,016
Gold Earned
14,263
218
Minions Killed
205
0
Camps Cleared
0
404,749
Distance Traveled
364,766
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,016
790
218
11
0
404,749
3
L
Chang'e
14,263
751
205
11
0
364,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role