Player Matchup

Neith
Neith
HoldMyDuck93
Neith
Level 11
God Stats
21W - 19L
1,500 SR
Queue Stats
131W - 152L
1,133 Elo+
Solo
Cerberus
Cerberus
NerfThis9174
Cerberus
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
555W - 725L
1,500 Elo+
Party 2
Horus
Horus
Rvnda
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,500 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,378 Elo+

VS

Team Averages
Level 27
1,630 SR
1,243 Elo+
Janus
Janus
GoldIvoryKing
Janus
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
366W - 343L
1,249 Elo+
Party 1
Fenrir
Fenrir
gassan_husein
Fenrir
Level 24
God Stats
15W - 12L
1,613 SR
Queue Stats
15W - 13L
1,403 Elo+
Solo
Chaac
Chaac
nativethunder38
Chaac
Level 26
God Stats
5W - 0L
1,777 SR
Queue Stats
78W - 79L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 4
11,155
620
9,907
13,721
5,307
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
NerfThis9174
Cerberus
11
1 / 5 / 8
10,005
556
2,990
19,342
17,573
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Rvnda
Horus
10
3 / 5 / 5
9,976
554
9,127
20,183
16,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 4
13,052
725
22,510
4,855
1,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 6
12,338
685
8,197
13,573
5,014
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 7
11,085
616
13,009
17,582
10,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
9
Kills
18
18
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
5
8
4
0.88
L
Cerberus
NerfThis9174
Cerberus
1
5
8
1
L
Horus
Rvnda
Horus
3
5
5
1.1
W
5
5
6
1.6
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
43,716
53,246
Taken
36,010
39,262
Mitigated
17,398
6,946
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,510
173
222
486
4,855
1,571
886
436
4,419
69,928
0
L
9,907
4,319
0
724
13,721
5,307
0
6,666
7,055
0
43,021
L
Cerberus
NerfThis9174
Cerberus
2,990
628
0
2,236
19,342
17,573
0
7,893
11,449
13,401
0
L
Horus
Rvnda
Horus
9,127
5,248
1,150
2,836
20,183
16,382
0
7,951
12,232
0
19,644
W
8,197
2,197
0
1,109
13,573
5,014
350
566
13,007
0
51,521
W
13,009
5,147
0
7,929
17,582
10,813
481
2,109
15,473
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
36,475
122
Minions Killed
224
0
Camps Cleared
0
737,992
Distance Traveled
992,648
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,052
725
124
7
0
357,314
3
L
Neith
11,155
620
67
4
0
188,603
3
L
Cerberus
10,005
556
26
1
0
239,700
4
L
Horus
9,976
554
29
2
0
309,689
1
W
Fenrir
12,338
685
64
4
0
323,434
0
W
Chaac
11,085
616
36
2
0
311,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role