Player Matchup

Artemis
Artemis
DeVeLs Guns11
Artemis
Level 86
God Stats
3W - 1L
1,619 SR
Queue Stats
195W - 197L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
Keilbasa813
Jormungandr
Level 84
God Stats
11W - 14L
1,507 SR
Queue Stats
144W - 163L
1,405 Elo+
Party 2
Hades
Hades
PsychoButtons
Hades
Level 69
God Stats
39W - 24L
1,490 SR
Queue Stats
68W - 74L
1,353 Elo+
Party 2
Team Averages
Level 80
1,539 SR
1,397 Elo+

VS

Team Averages
Level 93
1,394 SR
1,562 Elo+
Tyr
Tyr
Discount Cyx
Tyr
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 36L
1,500 Elo+
Solo
Hera
Hera
StEthO ScOpeZ1
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,708 Elo+
Party 1
Da Ji
Da Ji
TeLe ScOpeZ11
Da Ji
Level 124
God Stats
0W - 3L
1,182 SR
Queue Stats
20W - 29L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 3 / 6
11,260
704
9,742
9,315
3,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Keilbasa813
Jormungandr
14
7 / 1 / 5
11,619
726
11,567
10,123
10,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 3 / 2
11,079
692
5,934
9,146
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
10,342
646
4,963
13,644
15,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 8 / 5
9,013
563
6,111
10,418
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 5 / 2
10,104
632
5,805
13,139
5,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
7
7
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
3
6
2.33
L
3
3
4
1.67
W
Jormungandr
Keilbasa813
Jormungandr
7
1
5
9.5
W
5
3
2
2
L
0
8
5
0.31
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
16,879
28,584
Taken
37,201
17,327
Mitigated
23,920
4,911
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,742
5,358
0
538
9,315
3,380
448
1,924
7,391
0
60,357
L
4,963
576
0
1,519
13,644
15,301
0
6,834
6,810
0
13,356
W
Jormungandr
Keilbasa813
Jormungandr
11,567
2,072
0
1,264
10,123
10,249
287
2,972
7,151
54,716
0
W
5,934
76
148
2,961
9,146
3,698
1,102
1,543
7,603
32,801
0
L
6,111
1,551
0
1,138
10,418
3,585
42
5,524
4,894
33,190
0
L
5,805
1,381
0
2,430
13,139
5,034
0
5,167
7,972
0
21,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,958
Gold Earned
29,459
213
Minions Killed
98
0
Camps Cleared
0
883,756
Distance Traveled
825,125
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,260
704
74
5
0
272,928
2
L
Tyr
10,342
646
23
1
0
291,011
2
W
Jormungandr
11,619
726
68
4
0
307,925
4
W
Hades
11,079
692
71
4
0
302,903
0
L
Hera
9,013
563
41
3
0
255,659
0
L
Da Ji
10,104
632
34
2
0
278,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role