Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ByronAd23
Zeus
Level 28
God Stats
12W - 16L
1,534 SR
Queue Stats
197W - 250L
1,317 Elo+
Solo
Hel
Hel
NABIRIY
Hel
Level 28
God Stats
4W - 3L
1,533 SR
Queue Stats
7W - 5L
1,451 Elo+
Solo
Neith
Neith
Neith360
Neith
Level 22
God Stats
5W - 2L
1,746 SR
Queue Stats
5W - 2L
1,563 Elo+
Solo
Jormungandr
Jormungandr
Spino026
Jormungandr
Level 14
God Stats
1W - 3L
1,483 SR
Queue Stats
12W - 20L
1,214 Elo+
Party 2
Team Averages
Level 22
1,559 SR
1,409 Elo+

VS

Team Averages
Level 22
1,382 SR
1,086 Elo+
Pele
Pele
ELDRİThc
Pele
Level 17
God Stats
3W - 0L
1,253 SR
Queue Stats
3W - 2L
1,087 Elo+
Party 1
Vulcan
Vulcan
Engolty
Vulcan
Level 25
God Stats
2W - 1L
1,155 SR
Queue Stats
21W - 16L
1,082 Elo+
Solo
Yemoja
Yemoja
RealTrump911
Yemoja
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,087 Elo+
Party 1
Ullr
Ullr
ReseBells
Ullr
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,087 Elo+
Party 1
Merlin
Merlin
UTechLord
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 13 / 3
7,518
396
3,232
16,285
5,193
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
4 / 9 / 1
9,751
513
10,313
12,704
6,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
13
4 / 11 / 1
8,274
435
9,144
20,183
8,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
Neith360
Neith
3
0 / 3 / 0
5,189
273
0
3,159
1,010
Jormungandr
Spino026
Jormungandr
14
2 / 9 / 1
8,523
449
6,267
20,998
13,269
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
16 / 1 / 3
12,743
671
16,380
11,354
4,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Engolty
Vulcan
15
4 / 4 / 2
10,335
544
7,416
10,226
3,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
15
2 / 4 / 10
11,298
595
6,248
10,434
8,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
16
5 / 2 / 5
10,930
575
8,490
10,635
4,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
UTechLord
Merlin
18
18 / 0 / 8
12,879
678
24,137
8,926
3,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
11
Kills
45
45
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
13
3
0.19
L
Zeus
4
9
1
0.5
W
Pele
16
1
3
17.5
W
Vulcan
Engolty
Vulcan
4
4
2
1.25
L
Hel
4
11
1
0.41
L
Neith
Neith360
Neith
0
3
0
0
W
Yemoja
2
4
10
1.75
W
Ullr
5
2
5
3.75
L
Jormungandr
Spino026
Jormungandr
2
9
1
0.28
W
Merlin
UTechLord
Merlin
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
62,671
73,329
Taken
51,575
33,709
Mitigated
24,779
12,210
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,232
2,192
0
608
16,285
5,193
0
7,383
8,902
0
9,198
L
Zeus
10,313
2,114
0
2,862
12,704
6,011
266
5,028
7,676
64,463
0
W
Pele
16,380
5,473
0
5,140
11,354
4,382
1,906
4,349
6,950
0
77,613
W
Vulcan
Engolty
Vulcan
7,416
2,201
781
3,130
10,226
3,759
3,009
5,903
4,323
60,147
0
L
Hel
9,144
1,491
1,318
4,779
20,183
8,226
60
14,143
6,040
40,680
0
L
Neith
Neith360
Neith
0
0
0
0
3,159
1,010
0
3,159
0
0
0
W
Yemoja
6,248
2,813
1,261
501
10,434
8,399
2,449
6,195
3,819
40,207
0
W
Ullr
8,490
4,465
0
2,245
10,635
4,587
3,947
5,209
5,426
0
57,142
L
Jormungandr
Spino026
Jormungandr
6,267
1,795
0
2,643
20,998
13,269
398
8,088
12,910
52,344
0
W
Merlin
UTechLord
Merlin
24,137
1,806
0
120
8,926
3,652
5,146
4,068
4,738
83,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
58,185
296
Minions Killed
475
0
Camps Cleared
0
1,082,311
Distance Traveled
1,684,945
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,518
396
27
1
0
267,082
0
L
Zeus
9,751
513
110
6
0
250,364
0
W
Pele
12,743
671
102
5
0
398,808
0
W
Vulcan
10,335
544
74
4
0
320,738
0
L
Hel
8,274
435
64
3
0
288,496
0
L
Neith
5,189
273
0
0
0
764
0
W
Yemoja
11,298
595
62
3
0
278,238
0
W
Ullr
10,930
575
95
5
0
335,126
4
L
Jormungandr
8,523
449
95
5
0
275,605
0
W
Merlin
12,879
678
142
7
0
352,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role