Player Matchup

Hera
Hera
Chaaat__
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Wanathor
Bellona
Level 135
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 1
Cupid
Cupid
dragon68390
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 49
1,585 SR
1,512 Elo+

VS

Team Averages
Level 37
1,444 SR
1,314 Elo+
Chaac
Chaac
 
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 6
God Stats
1W - 3L
1,336 SR
Queue Stats
4W - 10L
1,041 Elo+
Party 2
Loki
Loki
th3 triXtr
Loki
Level 86
God Stats
29W - 26L
1,496 SR
Queue Stats
100W - 104L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 8 / 0
7,555
630
3,785
8,401
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Wanathor
Bellona
9
2 / 6 / 1
8,178
682
7,586
10,086
5,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 9 / 0
6,603
550
2,020
13,917
10,907
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 0 / 11
9,952
829
8,993
13,418
9,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
 
Merlin
10
4 / 3 / 5
8,410
701
7,079
6,822
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
12 / 1 / 5
9,974
831
9,290
7,068
2,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
23
23
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
11
12.5
W
Merlin
 
Merlin
4
3
5
2.17
L
Hera
1
8
0
0.13
L
Bellona
Wanathor
Bellona
2
6
1
0.42
L
0
9
0
0
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
25,362
32,404
Taken
27,308
18,209
Mitigated
14,173
3,037
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,993
3,617
123
8,983
13,418
9,876
939
2,254
11,164
0
32,241
W
Merlin
 
Merlin
7,079
666
0
0
6,822
2,000
1,052
704
6,118
22,472
0
L
Hera
3,785
1,269
0
489
8,401
2,265
0
1,369
7,032
22,379
0
L
Bellona
Wanathor
Bellona
7,586
3,249
163
2,037
10,086
5,037
0
2,160
7,926
0
26,012
L
2,020
1,844
222
126
13,917
10,907
48
3,594
10,323
0
7,941
W
9,290
5,429
0
617
7,068
2,297
84
879
6,189
0
40,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,336
Gold Earned
28,336
82
Minions Killed
139
0
Camps Cleared
0
458,347
Distance Traveled
644,018
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,952
829
57
5
0
232,485
1
W
Merlin
8,410
701
24
2
0
186,212
0
L
Hera
7,555
630
35
3
0
163,891
0
L
Bellona
8,178
682
37
3
0
157,740
1
L
Cupid
6,603
550
10
1
0
136,716
1
W
Loki
9,974
831
58
5
0
225,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role