Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
1W - 3L
1,403 SR
Queue Stats
62W - 77L
1,487 Elo+
Solo
Merlin
Merlin
DiWiM
Merlin
Level 19
God Stats
31W - 32L
1,589 SR
Queue Stats
71W - 71L
1,504 Elo+
Solo
Sol
Sol
FusionSubset394
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,637 Elo+
Party 2
Anubis
Anubis
Kim hong kong
Anubis
Level 29
God Stats
43W - 37L
1,684 SR
Queue Stats
75W - 77L
1,491 Elo+
Party 2
Nemesis
Nemesis
VirusxMercer27
Nemesis
Level 20
God Stats
12W - 22L
1,590 SR
Queue Stats
1,392W - 1,269L
1,405 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,505 Elo+

VS

Team Averages
Level 18
1,478 SR
1,601 Elo+
Ullr
Ullr
GuavaCharles
Ullr
Level 18
God Stats
5W - 2L
1,332 SR
Queue Stats
96W - 76L
1,679 Elo+
Solo
Hun Batz
Hun Batz
amusedpotato
Hun Batz
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 87L
1,560 Elo+
Party 1
Hades
Hades
dritymilk69
Hades
Level 23
God Stats
2W - 0L
1,555 SR
Queue Stats
67W - 70L
1,500 Elo+
Party 1
Geb
Geb
nateboq799
Geb
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 206L
1,400 Elo+
Party 1
Chaac
Chaac
princepsfox
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 12 / 2
5,587
430
4,511
15,326
8,601
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
DiWiM
Merlin
6
0 / 3 / 0
4,830
372
905
3,135
945
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 1
4,889
376
2,894
7,297
1,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 6 / 0
6,862
528
9,238
10,546
4,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 0
4,804
370
2,215
5,732
1,465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 4
9,357
720
8,370
4,968
1,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hun Batz
amusedpotato
Hun Batz
11
3 / 4 / 8
7,435
572
3,880
7,560
2,163
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 7
8,462
651
9,966
8,529
3,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 8
7,732
595
4,813
7,809
2,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 5
8,233
633
7,784
7,966
6,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
4
Kills
29
29
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
12
2
0.08
L
Merlin
DiWiM
Merlin
0
3
0
0
L
0
5
1
0.1
W
11
0
4
13
L
4
6
0
0.67
L
0
3
0
0
W
Hun Batz
amusedpotato
Hun Batz
3
4
8
1.75
W
7
1
7
10.5
W
2
0
8
6
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,763
Damage
34,813
42,036
Taken
36,832
17,607
Mitigated
16,438
6,992
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,511
651
0
2,179
15,326
8,601
0
6,027
9,299
15,314
0
L
Merlin
DiWiM
Merlin
905
160
0
309
3,135
945
0
2,218
917
15,672
0
L
2,894
1,842
0
1,082
7,297
1,965
0
1,933
5,364
13,097
0
W
8,370
3,135
0
755
4,968
1,587
1,790
983
3,985
0
60,195
L
9,238
807
99
2,360
10,546
4,631
23
2,584
7,962
26,275
0
L
2,215
824
0
963
5,732
1,465
0
2,017
3,715
0
13,854
W
Hun Batz
amusedpotato
Hun Batz
3,880
802
0
1,330
7,560
2,163
930
2,959
4,601
0
32,717
W
9,966
1,350
213
5,701
8,529
3,443
2,419
4,769
3,760
43,836
0
W
4,813
1,298
183
684
7,809
2,732
1,197
3,386
4,423
20,033
0
W
7,784
1,647
0
5,843
7,966
6,513
294
5,451
2,515
0
40,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
41,219
142
Minions Killed
335
0
Camps Cleared
0
859,767
Distance Traveled
1,277,452
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,587
430
40
3
0
233,249
2
L
Merlin
4,830
372
26
2
0
123,236
1
L
Sol
4,889
376
22
2
0
169,424
0
W
Ullr
9,357
720
107
8
0
231,570
2
L
Anubis
6,862
528
31
2
0
172,414
0
L
Nemesis
4,804
370
23
2
0
161,444
0
W
Hun Batz
7,435
572
56
4
0
268,390
0
W
Hades
8,462
651
81
6
0
243,531
2
W
Geb
7,732
595
30
2
0
289,739
0
W
Chaac
8,233
633
61
5
0
244,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role