Player Matchup

Nemesis
Nemesis
BorreReturn
Nemesis
Level 18
God Stats
1W - 0L
1,404 SR
Queue Stats
3W - 8L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
Not Team Boy
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 60L
1,379 Elo+
Party 2
King Arthur
King Arthur
maximo chiler
King Arthur
Level 86
God Stats
2W - 0L
1,905 SR
Queue Stats
42W - 52L
1,470 Elo+
Party 2
Team Averages
Level 40
1,603 SR
1,414 Elo+

VS

Team Averages
Level 35
1,373 SR
1,324 Elo+
Yemoja
Yemoja
 
Yemoja
Level 15
God Stats
0W - 2L
1,516 SR
Queue Stats
29W - 38L
1,467 Elo+
Solo
Janus
Janus
ToxicPeacemaker
Janus
Level 65
God Stats
1W - 9L
1,103 SR
Queue Stats
77W - 65L
1,253 Elo+
Party 1
Mercury
Mercury
aleksandrgkfnjy
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BorreReturn
Nemesis
13
2 / 2 / 5
12,256
613
6,583
12,462
4,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Not Team Boy
Ah Puch
11
0 / 8 / 4
10,306
515
7,852
12,866
4,154
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
maximo chiler
King Arthur
15
5 / 3 / 2
13,211
661
18,355
18,940
21,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 0 / 8
11,943
597
7,061
12,184
6,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 4
12,334
617
15,570
9,294
3,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 5 / 2
12,285
614
5,274
15,319
6,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
12
13
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
0
8
6
W
Nemesis
BorreReturn
Nemesis
2
2
5
2.25
W
Ah Puch
Not Team Boy
Ah Puch
0
8
4
0.25
L
4
2
4
3
L
6
5
2
1.4
W
King Arthur
maximo chiler
King Arthur
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
27,905
44,268
Taken
36,797
30,940
Mitigated
15,959
13,441
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,061
745
3,585
2,010
12,184
6,008
0
2,566
9,618
34,706
0
W
Nemesis
BorreReturn
Nemesis
6,583
2,041
0
5,505
12,462
4,942
795
5,618
6,844
0
25,968
W
Ah Puch
Not Team Boy
Ah Puch
7,852
489
0
1,724
12,866
4,154
1,005
6,867
5,999
30,943
0
L
15,570
371
0
2,543
9,294
3,443
62
1,901
7,237
51,386
0
L
5,274
2,394
0
1,653
15,319
6,508
0
3,413
11,738
0
17,249
W
King Arthur
maximo chiler
King Arthur
18,355
3,190
0
6,212
18,940
21,844
180
10,477
8,463
0
74,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
36,562
171
Minions Killed
196
0
Camps Cleared
0
1,001,132
Distance Traveled
1,011,433
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,943
597
44
2
0
343,580
4
W
Nemesis
12,256
613
44
2
0
352,114
8
W
Ah Puch
10,306
515
29
1
0
279,068
2
L
Janus
12,334
617
115
6
0
312,369
7
L
Mercury
12,285
614
37
2
0
355,484
3
W
King Arthur
13,211
661
98
5
0
369,950
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role