Player Matchup

Ra
Ra
CloudArtist-91
Ra
Level 29
God Stats
2W - 3L
1,491 SR
Queue Stats
190W - 225L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
SSJ Primal
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,195 Elo+
Solo
Anubis
Anubis
Strucker4975
Anubis
Level 8
God Stats
3W - 4L
1,288 SR
Queue Stats
13W - 21L
1,202 Elo+
Solo
Heimdallr
Heimdallr
Yormacat
Heimdallr
Level 28
God Stats
1W - 1L
1,750 SR
Queue Stats
31W - 41L
1,479 Elo+
Solo
Medusa
Medusa
Zonhoven4114
Medusa
Level 13
God Stats
39W - 37L
1,733 SR
Queue Stats
40W - 40L
1,624 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,349 Elo+

VS

Team Averages
Level 25
1,531 SR
1,452 Elo+
Merlin
Merlin
Elmohade
Merlin
Level 27
God Stats
9W - 8L
1,458 SR
Queue Stats
74W - 61L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Minu-ano
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
XCrazyXXXGingeX
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,469 Elo+
Solo
Fenrir
Fenrir
ccccc98x
Fenrir
Level 22
God Stats
4W - 3L
1,499 SR
Queue Stats
38W - 44L
1,413 Elo+
Solo
Ullr
Ullr
steve2938
Ullr
Level 19
God Stats
2W - 0L
1,700 SR
Queue Stats
53W - 31L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 5
14,205
947
20,099
23,147
8,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
SSJ Primal
Sun Wukong
15
0 / 0 / 0
10,510
701
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
3 / 12 / 10
14,170
945
10,035
22,226
15,848
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Yormacat
Heimdallr
20
6 / 10 / 9
14,204
947
21,185
28,255
10,525
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
20
3 / 3 / 6
13,578
905
12,567
15,953
5,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

24

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elmohade
Merlin
20
12 / 3 / 18
16,079
1,072
37,598
13,324
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
Minu-ano
Kukulkan
20
3 / 0 / 11
13,717
914
12,780
9,471
3,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 7 / 13
13,765
918
9,375
15,045
6,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
ccccc98x
Fenrir
20
10 / 1 / 13
14,966
998
9,391
15,250
9,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
20
4 / 5 / 16
14,024
935
15,334
20,425
9,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
16
Kills
34
34
Deaths
16
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Merlin
Elmohade
Merlin
12
3
18
7
W
Kukulkan
Minu-ano
Kukulkan
3
0
11
8.5
L
Sun Wukong
SSJ Primal
Sun Wukong
0
0
0
0
L
Anubis
3
12
10
0.67
W
5
7
13
1.64
L
Heimdallr
Yormacat
Heimdallr
6
10
9
1.05
L
Medusa
3
3
6
2
W
Fenrir
ccccc98x
Fenrir
10
1
13
16.5
W
Ullr
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,886
Damage
84,478
89,581
Taken
73,515
39,847
Mitigated
35,355
4,348
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,099
736
514
2,103
23,147
8,258
0
14,112
9,035
65,490
0
W
Merlin
Elmohade
Merlin
37,598
836
0
0
13,324
5,551
0
5,684
7,639
68,753
0
W
Kukulkan
Minu-ano
Kukulkan
12,780
825
0
0
9,471
3,984
0
4,572
4,899
45,491
0
L
Sun Wukong
SSJ Primal
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
10,035
1,258
202
1,529
22,226
15,848
0
11,584
10,626
33,991
0
W
9,375
1,495
0
0
15,045
6,655
0
5,299
9,736
0
24,426
L
Heimdallr
Yormacat
Heimdallr
21,185
7,832
0
0
28,255
10,525
0
15,462
12,793
0
36,974
L
Medusa
12,567
6,584
0
0
15,953
5,216
0
9,204
6,749
0
33,154
W
Fenrir
ccccc98x
Fenrir
9,391
2,287
0
1,206
15,250
9,935
0
5,669
9,581
0
18,536
W
Ullr
15,334
9,247
1,752
6,078
20,425
9,230
0
8,910
11,515
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,667
Gold Earned
72,551
236
Minions Killed
265
2
Camps Cleared
5
911,029
Distance Traveled
1,340,228
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,205
947
111
7
1
252,771
0
W
Merlin
16,079
1,072
83
6
0
262,523
0
W
Kukulkan
13,717
914
87
6
3
241,609
2
L
Sun Wukong
10,510
701
0
0
0
2,196
0
L
Anubis
14,170
945
49
3
0
182,917
1
W
Thor
13,765
918
21
1
2
270,363
0
L
Heimdallr
14,204
947
21
1
1
213,064
0
L
Medusa
13,578
905
55
4
0
260,081
2
W
Fenrir
14,966
998
19
1
0
318,256
0
W
Ullr
14,024
935
55
4
0
247,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role