Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JJohnSweg
Medusa
Level 28
God Stats
7W - 13L
1,262 SR
Queue Stats
81W - 82L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
LitLively
Nu Wa
Level 17
God Stats
6W - 7L
1,589 SR
Queue Stats
38W - 31L
1,615 Elo+
Solo
Khepri
Khepri
canadiam747
Khepri
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 17L
1,728 Elo+
Solo
The Morrigan
The Morrigan
dragonlord528
The Morrigan
Level 25
God Stats
22W - 30L
1,350 SR
Queue Stats
879W - 893L
1,440 Elo+
Solo
Team Averages
Level 22
1,440 SR
1,567 Elo+

VS

Team Averages
Level 20
1,619 SR
1,627 Elo+
Ah Puch
Ah Puch
KSA00ZSOM
Ah Puch
Level 7
God Stats
7W - 4L
1,737 SR
Queue Stats
29W - 14L
1,820 Elo+
Solo
Mulan
Mulan
No_Capalot
Mulan
Level 26
God Stats
2W - 1L
1,296 SR
Queue Stats
374W - 375L
1,524 Elo+
Solo
Ganesha
Ganesha
RHISHADOWbravo
Ganesha
Level 24
God Stats
27W - 29L
1,692 SR
Queue Stats
83W - 72L
1,612 Elo+
Solo
Merlin
Merlin
kabaldomar
Merlin
Level 16
God Stats
2W - 0L
1,641 SR
Queue Stats
6W - 3L
1,537 Elo+
Solo
Arachne
Arachne
yuuki_terumi777
Arachne
Level 25
God Stats
3W - 1L
1,729 SR
Queue Stats
43W - 28L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 8 / 2
10,315
860
5,010
17,099
5,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
JJohnSweg
Medusa
17
1 / 4 / 4
11,422
952
10,463
16,611
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
LitLively
Nu Wa
17
3 / 4 / 1
11,442
954
18,287
10,403
3,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
0 / 5 / 1
10,292
858
5,624
18,425
24,470
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
dragonlord528
The Morrigan
16
0 / 4 / 1
9,943
829
6,556
10,061
3,696
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

96

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KSA00ZSOM
Ah Puch
19
6 / 0 / 12
12,936
1,078
23,939
5,100
1,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
17
1 / 1 / 12
10,750
896
5,116
9,589
5,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
0 / 0 / 18
12,074
1,006
6,972
14,085
15,122
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Merlin
kabaldomar
Merlin
18
6 / 3 / 11
12,794
1,066
16,261
10,771
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 1 / 8
13,065
1,089
15,940
11,314
5,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
5
Kills
25
25
Deaths
5
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
8
2
0.25
L
Medusa
JJohnSweg
Medusa
1
4
4
0.75
W
Ah Puch
KSA00ZSOM
Ah Puch
6
0
12
12
L
Nu Wa
LitLively
Nu Wa
3
4
1
0.88
W
Mulan
1
1
12
7
W
0
0
18
9
L
Khepri
0
5
1
0.1
L
The Morrigan
dragonlord528
The Morrigan
0
4
1
0.13
W
Merlin
kabaldomar
Merlin
6
3
11
3.83
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,940
Damage
68,228
72,599
Taken
50,859
45,346
Mitigated
31,231
1,185
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,010
1,387
0
754
17,099
5,939
0
10,334
6,765
0
17,864
L
Medusa
JJohnSweg
Medusa
10,463
4,239
0
431
16,611
7,617
0
10,200
6,411
0
35,042
W
Ah Puch
KSA00ZSOM
Ah Puch
23,939
178
0
1,069
5,100
1,369
0
3,664
1,436
76,996
0
L
Nu Wa
LitLively
Nu Wa
18,287
3,340
0
0
10,403
3,624
0
7,154
3,249
45,164
0
W
Mulan
5,116
984
906
934
9,589
5,464
0
6,541
3,048
0
13,593
W
6,972
453
1,395
4,176
14,085
15,122
0
9,456
4,629
16,599
0
L
Khepri
5,624
201
0
0
18,425
24,470
0
12,812
5,613
30,460
0
L
The Morrigan
dragonlord528
The Morrigan
6,556
537
0
0
10,061
3,696
0
6,672
3,389
23,411
0
W
Merlin
kabaldomar
Merlin
16,261
435
522
99
10,771
3,875
0
5,277
5,494
63,317
0
W
15,940
11,000
231
3,159
11,314
5,401
0
5,529
5,785
0
24,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,414
Gold Earned
61,619
253
Minions Killed
296
6
Camps Cleared
4
1,146,989
Distance Traveled
1,189,013
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,315
860
21
2
1
230,025
0
L
Medusa
11,422
952
84
7
3
227,251
0
W
Ah Puch
12,936
1,078
141
12
1
246,852
3
L
Nu Wa
11,442
954
54
5
1
219,026
0
W
Mulan
10,750
896
16
1
0
228,864
0
W
Ganesha
12,074
1,006
0
0
0
243,417
0
L
Khepri
10,292
858
43
4
1
241,241
0
L
The Morrigan
9,943
829
51
4
0
229,446
1
W
Merlin
12,794
1,066
117
10
2
222,268
0
W
Arachne
13,065
1,089
22
2
1
247,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role