Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
F0D4w303
Anubis
Level 13
God Stats
1W - 0L
1,511 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KillErZomBiEkim
Mulan
Level 14
God Stats
6W - 5L
1,628 SR
Queue Stats
10W - 9L
1,813 Elo+
Solo
Neith
Neith
RivernStyx
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
castorlenda
Jormungandr
Level 26
God Stats
3W - 2L
1,415 SR
Queue Stats
14W - 23L
1,172 Elo+
Party 1
Team Averages
Level 38
1,511 SR
1,497 Elo+

VS

Team Averages
Level 18
1,393 SR
1,412 Elo+
Rama
Rama
AszTroPRO Mx
Rama
Level 15
God Stats
1W - 1L
1,561 SR
Queue Stats
19W - 11L
1,643 Elo+
Solo
Nemesis
Nemesis
BSLC13
Nemesis
Level 27
God Stats
1W - 3L
1,278 SR
Queue Stats
14W - 13L
1,335 Elo+
Solo
Hou Yi
Hou Yi
BashSan
Hou Yi
Level 15
God Stats
3W - 4L
1,412 SR
Queue Stats
3W - 7L
1,373 Elo+
Solo
Guan Yu
Guan Yu
IGNACIOROMANO780
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Sol
Sol
Joshua_Saga
Sol
Level 29
God Stats
0W - 3L
1,213 SR
Queue Stats
0W - 6L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 1
6,825
620
1,872
6,659
2,042
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
F0D4w303
Anubis
10
1 / 2 / 0
5,982
544
2,139
4,196
1,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 0
6,108
555
4,504
5,153
2,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
0 / 2 / 4
5,249
477
2,859
3,298
839
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Jormungandr
castorlenda
Jormungandr
9
3 / 2 / 2
5,817
529
4,263
5,896
2,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,842
440
2,044
4,338
1,130
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
BSLC13
Nemesis
8
1 / 3 / 1
5,181
471
2,984
7,153
1,755
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
BashSan
Hou Yi
9
3 / 4 / 2
5,811
528
4,464
6,360
1,797
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 0
4,309
392
854
3,207
1,490
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
2 / 2 / 1
5,008
455
1,703
3,361
826
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
7
7
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
1
4.5
L
0
2
2
0.5
L
Nemesis
BSLC13
Nemesis
1
3
1
0.5
L
Hou Yi
BashSan
Hou Yi
3
4
2
1
W
Anubis
F0D4w303
Anubis
1
2
0
0.5
L
1
1
0
1
L
2
2
1
1.25
W
2
1
0
2
W
Neith
0
2
4
1
W
Jormungandr
castorlenda
Jormungandr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
12,049
25,202
Taken
24,419
9,108
Mitigated
6,998
7,355
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,872
755
0
3,960
6,659
2,042
0
231
6,428
0
37,455
L
2,044
1,875
0
0
4,338
1,130
0
1,125
3,213
0
13,849
L
Nemesis
BSLC13
Nemesis
2,984
1,407
0
2,478
7,153
1,755
0
563
6,590
0
21,823
L
Hou Yi
BashSan
Hou Yi
4,464
1,857
0
0
6,360
1,797
0
1,900
4,366
0
20,692
W
Anubis
F0D4w303
Anubis
2,139
524
0
1,344
4,196
1,215
1,998
0
4,196
26,684
0
L
854
139
50
440
3,207
1,490
0
1,635
1,572
0
6,441
L
1,703
861
0
913
3,361
826
205
1,179
2,182
13,879
0
W
4,504
824
0
1,528
5,153
2,828
487
0
5,153
0
24,952
W
Neith
2,859
1,082
0
239
3,298
839
600
778
2,520
0
11,307
W
Jormungandr
castorlenda
Jormungandr
4,263
1,286
0
284
5,896
2,184
654
694
5,202
25,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
25,151
243
Minions Killed
140
0
Camps Cleared
0
942,734
Distance Traveled
764,116
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,825
620
68
6
0
246,867
1
L
Rama
4,842
440
28
3
0
161,054
0
L
Nemesis
5,181
471
38
3
0
190,962
1
L
Hou Yi
5,811
528
33
3
0
184,991
2
W
Anubis
5,982
544
58
5
0
160,809
0
L
Guan Yu
4,309
392
11
1
0
105,359
0
L
Sol
5,008
455
30
3
0
121,750
3
W
Mulan
6,108
555
49
4
0
195,957
0
W
Neith
5,249
477
28
3
0
156,314
0
W
Jormungandr
5,817
529
40
4
0
182,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role