Player Matchup

Hachiman
Hachiman
GunX11
Hachiman
Level 22
God Stats
21W - 25L
1,508 SR
Queue Stats
290W - 320L
1,289 Elo+
Solo
Discordia
Discordia
MarbleCleric238
Discordia
Level 88
God Stats
15W - 7L
1,823 SR
Queue Stats
448W - 464L
1,345 Elo+
Party 1
King Arthur
King Arthur
xBDx Baqui
King Arthur
Level 12
God Stats
2W - 1L
1,687 SR
Queue Stats
11W - 12L
1,249 Elo+
Party 1
Team Averages
Level 41
1,673 SR
1,294 Elo+

VS

Team Averages
Level 28
1,590 SR
1,383 Elo+
Sobek
Sobek
MegaManXero
Sobek
Level 27
God Stats
0W - 3L
1,501 SR
Queue Stats
23W - 26L
1,263 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MoKoNsKi95
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,617 SR
Queue Stats
113W - 100L
1,500 Elo+
Solo
Persephone
Persephone
PandaIuwuI
Persephone
Level 29
God Stats
4W - 4L
1,653 SR
Queue Stats
78W - 81L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GunX11
Hachiman
14
5 / 5 / 5
13,808
628
10,252
18,707
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MarbleCleric238
Discordia
16
9 / 4 / 5
15,383
699
27,791
14,301
3,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
xBDx Baqui
King Arthur
12
0 / 5 / 7
12,355
562
4,676
20,653
14,985
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
12,088
549
7,306
21,336
22,392
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MoKoNsKi95
Ah Muzen Cab
14
5 / 6 / 8
13,539
615
20,029
17,956
6,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
PandaIuwuI
Persephone
14
8 / 5 / 4
13,661
621
14,774
15,700
5,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
14
Kills
14
14
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GunX11
Hachiman
5
5
5
1.5
W
Discordia
MarbleCleric238
Discordia
9
4
5
2.88
L
1
3
10
2
L
Ah Muzen Cab
MoKoNsKi95
Ah Muzen Cab
5
6
8
1.5
L
Persephone
PandaIuwuI
Persephone
8
5
4
2
W
King Arthur
xBDx Baqui
King Arthur
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,719
Damage
42,109
53,661
Taken
54,992
22,822
Mitigated
34,518
14,898
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GunX11
Hachiman
10,252
7,657
0
5,902
18,707
4,364
967
8,683
10,024
0
43,317
W
Discordia
MarbleCleric238
Discordia
27,791
458
461
3,877
14,301
3,473
717
6,649
7,652
77,095
0
L
7,306
349
0
2,564
21,336
22,392
617
7,135
14,201
15,718
0
L
Ah Muzen Cab
MoKoNsKi95
Ah Muzen Cab
20,029
4,372
0
2,545
17,956
6,351
567
11,509
6,447
0
71,006
L
Persephone
PandaIuwuI
Persephone
14,774
978
0
4,158
15,700
5,775
490
9,384
6,316
53,058
0
W
King Arthur
xBDx Baqui
King Arthur
4,676
343
0
4,658
20,653
14,985
100
6,748
13,905
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,546
Gold Earned
39,288
234
Minions Killed
198
0
Camps Cleared
0
1,160,281
Distance Traveled
1,099,618
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,808
628
73
3
0
361,413
2
W
Discordia
15,383
699
122
6
0
397,733
1
L
Sobek
12,088
549
18
1
0
348,659
0
L
Ah Muzen Cab
13,539
615
100
5
0
402,530
0
L
Persephone
13,661
621
80
4
0
348,429
4
W
King Arthur
12,355
562
39
2
0
401,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role