Player Matchup

Jing Wei
Jing Wei
CC Abaant
Jing Wei
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 183L
1,431 Elo+
Party 2
Rama
Rama
CC Buwty
Rama
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 66L
1,372 Elo+
Party 2
Hades
Hades
CC Camo22
Hades
Level 46
God Stats
3W - 5L
1,736 SR
Queue Stats
34W - 52L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
CC Lone117
Kukulkan
Level 27
God Stats
4W - 9L
1,276 SR
Queue Stats
50W - 63L
1,419 Elo+
Party 2
Nox
Nox
CC Ruined
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 113L
1,452 Elo+
Party 2
Team Averages
Level 72
1,502 SR
1,421 Elo+

VS

Team Averages
Level 97
1,610 SR
1,633 Elo+
Kuzenbo
Kuzenbo
KILLER__DEATH
Kuzenbo
Level 149
God Stats
1W - 1L
1,476 SR
Queue Stats
38W - 32L
1,697 Elo+
Party 1
Hel
Hel
MagierDiamant31
Hel
Level 109
God Stats
27W - 10L
1,681 SR
Queue Stats
158W - 121L
1,491 Elo+
Solo
Hercules
Hercules
MrdoubleDoor
Hercules
Level 49
God Stats
5W - 5L
1,588 SR
Queue Stats
214W - 175L
1,658 Elo+
Solo
Mercury
Mercury
Silentkill FB
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,622 Elo+
Party 1
Neith
Neith
xKinglyx
Neith
Level 68
God Stats
2W - 0L
1,805 SR
Queue Stats
23W - 15L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CC Abaant
Jing Wei
8
0 / 4 / 1
5,242
524
2,569
6,890
2,092
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
8
0 / 2 / 2
4,793
479
3,577
5,859
1,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
CC Camo22
Hades
7
0 / 2 / 1
4,716
472
1,965
5,800
2,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
CC Lone117
Kukulkan
10
1 / 4 / 0
5,383
538
2,214
4,754
1,544
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

8
2 / 1 / 0
4,938
494
2,553
4,584
1,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 1 / 2
5,277
528
3,132
5,614
2,771
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 0 / 1
6,708
671
4,535
5,490
1,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MrdoubleDoor
Hercules
11
5 / 1 / 0
6,202
620
5,908
6,844
4,985
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
7
0 / 1 / 1
4,847
485
322
4,542
1,138
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Neith
xKinglyx
Neith
9
2 / 1 / 0
5,197
520
4,337
2,577
679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
13
13
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CC Abaant
Jing Wei
0
4
1
0.13
L
Rama
0
2
2
0.5
L
Hades
CC Camo22
Hades
0
2
1
0.25
L
Kukulkan
CC Lone117
Kukulkan
1
4
0
0.25
L
2
1
0
2
W
Kuzenbo
1
1
2
2
W
5
0
1
5.5
W
Hercules
MrdoubleDoor
Hercules
5
1
0
5
W
Mercury
0
1
1
0.5
W
Neith
xKinglyx
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,878
Damage
18,234
27,887
Taken
25,067
9,104
Mitigated
11,428
9,983
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CC Abaant
Jing Wei
2,569
2,003
0
1,547
6,890
2,092
0
1,457
5,433
0
28,256
L
Rama
3,577
3,106
210
2,906
5,859
1,485
99
1,713
4,146
0
24,336
L
Hades
CC Camo22
Hades
1,965
318
0
1,968
5,800
2,744
0
0
5,800
13,041
0
L
Kukulkan
CC Lone117
Kukulkan
2,214
498
0
870
4,754
1,544
0
3,078
1,676
32,184
0
L
2,553
630
325
2,157
4,584
1,239
140
1,419
3,165
16,342
0
W
Kuzenbo
3,132
1,356
71
1,696
5,614
2,771
0
1,934
3,680
11,806
0
W
4,535
407
480
3,760
5,490
1,855
520
1,923
3,567
35,876
0
W
Hercules
MrdoubleDoor
Hercules
5,908
2,942
0
3,528
6,844
4,985
0
1,635
5,209
0
31,392
W
Mercury
322
92
0
1,340
4,542
1,138
0
621
3,921
0
19,414
W
Neith
xKinglyx
Neith
4,337
1,713
0
867
2,577
679
0
619
1,958
0
27,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
28,231
234
Minions Killed
237
0
Camps Cleared
0
776,580
Distance Traveled
942,840
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,242
524
61
6
0
165,259
1
L
Rama
4,793
479
58
6
0
145,559
2
L
Hades
4,716
472
26
3
0
130,050
0
L
Kukulkan
5,383
538
63
6
0
160,019
2
L
Nox
4,938
494
26
3
0
175,693
1
W
Kuzenbo
5,277
528
14
1
0
189,300
5
W
Hel
6,708
671
73
7
0
194,279
1
W
Hercules
6,202
620
55
6
0
190,324
2
W
Mercury
4,847
485
37
4
0
203,676
0
W
Neith
5,197
520
58
6
0
165,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role