Player Matchup

Merlin
Merlin
BDPLAYZ0NLY
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Loki
Loki
THE_WAZOO
Loki
Level 159
God Stats
1W - 1L
1,939 SR
Queue Stats
52W - 26L
1,702 Elo+
Party 2
Thor
Thor
im_On_Dey_Wey
Thor
Level 25
God Stats
1W - 0L
1,295 SR
Queue Stats
4W - 1L
1,706 Elo+
Party 2
Team Averages
Level 64
1,578 SR
1,636 Elo+

VS

Team Averages
Level 95
1,568 SR
1,458 Elo+
Osiris
Osiris
BigDaddyFate99
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 37L
1,381 Elo+
Solo
Neith
Neith
QueenCapricorn24
Neith
Level 105
God Stats
60W - 49L
1,490 SR
Queue Stats
138W - 138L
1,464 Elo+
Party 1
Merlin
Merlin
jpatton07011988
Merlin
Level 155
God Stats
71W - 71L
1,714 SR
Queue Stats
249W - 296L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 6
10,525
619
6,644
8,407
3,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
5 / 0 / 0
11,372
669
4,610
5,851
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 2 / 4
10,021
589
9,396
11,831
10,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
9,832
578
7,353
10,822
5,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 4
9,619
566
3,318
7,953
2,943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 3
10,029
590
10,806
6,437
2,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
5
5
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
6
1.33
L
3
3
0
1
L
1
3
4
1
W
Loki
5
0
0
5
W
2
2
4
2
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,650
Damage
21,477
26,089
Taken
25,212
16,114
Mitigated
10,822
7,335
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,644
886
0
3,941
8,407
3,025
284
3,836
4,571
42,192
0
L
7,353
1,896
755
1,290
10,822
5,580
0
2,675
8,147
0
20,738
L
3,318
1,290
0
1,769
7,953
2,943
660
1,254
6,699
0
24,520
W
Loki
4,610
1,843
0
1,360
5,851
2,277
433
2,660
3,191
0
54,627
W
9,396
824
0
2,034
11,831
10,812
106
4,374
7,457
0
30,594
L
10,806
234
705
2,261
6,437
2,299
0
2,779
3,658
57,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
29,480
221
Minions Killed
196
0
Camps Cleared
0
895,084
Distance Traveled
891,675
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,525
619
77
5
0
288,723
6
L
Osiris
9,832
578
35
2
0
315,836
0
L
Neith
9,619
566
43
3
0
294,174
10
W
Loki
11,372
669
120
7
0
300,960
3
W
Thor
10,021
589
24
1
0
305,401
3
L
Merlin
10,029
590
118
7
0
281,665
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role