Player Matchup

Merlin
Merlin
Mr_BubbleNugget
Merlin
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
233W - 226L
1,431 Elo+
Solo
Izanami
Izanami
PUNK25
Izanami
Level 104
God Stats
1W - 13L
1,165 SR
Queue Stats
106W - 207L
1,191 Elo+
Solo
Thanatos
Thanatos
Strange_Zombie94
Thanatos
Level 66
God Stats
1W - 1L
1,270 SR
Queue Stats
103W - 134L
1,258 Elo+
Solo
Team Averages
Level 79
1,312 SR
1,294 Elo+

VS

Team Averages
Level 58
1,590 SR
1,303 Elo+
Chang'e
Chang'e
IllicitWinter5
Chang'e
Level 38
God Stats
3W - 3L
1,738 SR
Queue Stats
152W - 134L
1,355 Elo+
Solo
Chaac
Chaac
MagneticCloth53
Chaac
Level 67
God Stats
2W - 2L
1,462 SR
Queue Stats
85W - 113L
1,187 Elo+
Solo
Heimdallr
Heimdallr
Shadow Machete
Heimdallr
Level 68
God Stats
3W - 2L
1,571 SR
Queue Stats
146W - 144L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 6
11,216
701
15,386
11,038
3,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PUNK25
Izanami
11
6 / 8 / 8
10,765
673
11,348
15,168
4,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 6 / 6
9,710
607
5,941
13,336
4,186
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
11,438
715
9,060
9,515
9,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 11 / 10
10,325
645
11,140
20,133
14,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Shadow Machete
Heimdallr
14
12 / 3 / 6
12,789
799
11,152
13,347
5,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
19
19
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
2
11
10
0.64
L
7
5
6
2
L
Izanami
PUNK25
Izanami
6
8
8
1.25
W
Heimdallr
Shadow Machete
Heimdallr
12
3
6
5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,675
Damage
31,352
39,542
Taken
42,995
13,039
Mitigated
29,662
8,036
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,060
321
5,820
5,190
9,515
9,186
532
4,034
5,481
37,905
0
W
11,140
1,832
0
3,550
20,133
14,661
68
6,429
13,704
0
36,731
L
15,386
1,104
783
831
11,038
3,895
176
3,110
7,925
48,605
0
L
Izanami
PUNK25
Izanami
11,348
8,804
471
417
15,168
4,958
1,649
4,196
10,972
0
29,316
W
Heimdallr
Shadow Machete
Heimdallr
11,152
4,890
823
2,895
13,347
5,815
1,813
4,947
8,400
0
31,132
L
5,941
1,281
766
4,768
13,336
4,186
0
1,794
11,539
0
18,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
34,552
138
Minions Killed
141
0
Camps Cleared
0
867,844
Distance Traveled
836,068
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,438
715
44
3
0
314,072
1
W
Chaac
10,325
645
52
3
0
253,991
1
L
Merlin
11,216
701
70
4
0
285,520
4
L
Izanami
10,765
673
47
3
0
214,864
0
W
Heimdallr
12,789
799
45
3
0
268,005
2
L
Thanatos
9,710
607
21
1
0
367,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role