Player Matchup

Kumbhakarna
Kumbhakarna
Dmanpowerr
Kumbhakarna
Level 103
God Stats
3W - 4L
1,684 SR
Queue Stats
80W - 64L
1,691 Elo+
Party 1
Loki
Loki
Phone Warranty
Loki
Level 13
God Stats
11W - 11L
1,680 SR
Queue Stats
74W - 47L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
TitaniumToes47
Jing Wei
Level 67
God Stats
1W - 0L
1,604 SR
Queue Stats
40W - 33L
1,566 Elo+
Party 1
Team Averages
Level 61
1,656 SR
1,591 Elo+

VS

Team Averages
Level 39
1,623 SR
1,304 Elo+
Izanami
Izanami
Darksiede
Izanami
Level 25
God Stats
4W - 5L
1,477 SR
Queue Stats
11W - 17L
1,269 Elo+
Party 2
Nox
Nox
Ethereal2Scarz
Nox
Level 68
God Stats
11W - 6L
1,713 SR
Queue Stats
240W - 239L
1,402 Elo+
Party 2
Horus
Horus
Xpacman555
Horus
Level 23
God Stats
1W - 1L
1,680 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dmanpowerr
Kumbhakarna
13
0 / 0 / 8
13,009
619
5,175
18,175
17,934
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 3
12,797
609
6,620
10,568
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
16
8 / 7 / 3
14,990
714
28,659
16,611
6,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darksiede
Izanami
13
2 / 6 / 9
13,021
620
13,982
17,319
7,818
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 6 / 2
13,279
632
10,023
12,865
7,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
1 / 0 / 7
12,190
580
9,471
24,261
32,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
11
Kills
12
12
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Darksiede
Izanami
2
6
9
1.08
W
Kumbhakarna
Dmanpowerr
Kumbhakarna
0
0
8
4
L
9
6
2
1.67
W
3
5
3
0.9
W
Jing Wei
8
7
3
1.36
L
Horus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,454
Damage
33,476
45,354
Taken
54,445
28,231
Mitigated
47,523
5,091
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Darksiede
Izanami
13,982
8,310
877
1,719
17,319
7,818
964
2,228
15,091
0
79,342
W
Kumbhakarna
Dmanpowerr
Kumbhakarna
5,175
569
1,365
2,114
18,175
17,934
63
3,391
14,784
24,509
0
L
10,023
557
503
999
12,865
7,062
353
1,696
11,169
29,811
0
W
6,620
1,956
0
614
10,568
3,549
362
3,763
5,694
0
37,799
W
Jing Wei
28,659
20,783
0
998
16,611
6,748
1,909
3,472
13,139
0
90,117
L
Horus
9,471
5,211
1,590
5,346
24,261
32,643
140
1,597
22,664
0
23,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
38,490
200
Minions Killed
192
0
Camps Cleared
0
1,090,744
Distance Traveled
1,015,533
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,021
620
107
5
0
313,383
1
W
Kumbhakarna
13,009
619
29
1
0
350,610
5
L
Nox
13,279
632
55
3
0
292,181
0
W
Loki
12,797
609
48
2
0
395,529
4
W
Jing Wei
14,990
714
123
6
0
344,605
1
L
Horus
12,190
580
30
1
0
409,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role