Player Matchup

Apollo
Apollo
L3sn
Apollo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,523 Elo+
Party 1
Tyr
Tyr
Pvre Drip
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,523 Elo+
Party 1
Ra
Ra
TMS Flex
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,271 Elo+
Party 1
Hou Yi
Hou Yi
ok devo
Hou Yi
Level 123
God Stats
1W - 1L
1,178 SR
Queue Stats
16W - 9L
1,523 Elo+
Party 1
Thor
Thor
xRAWAPEx
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,271 Elo+
Party 1
Team Averages
Level 83
1,436 SR
1,422 Elo+

VS

Team Averages
Level 66
1,497 SR
1,562 Elo+
Thoth
Thoth
Firefly11327
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
Lokoenn
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,543 Elo+
Party 2
Geb
Geb
Slagathor9377
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,511 Elo+
Party 2
Jing Wei
Jing Wei
ThuUnderground2
Jing Wei
Level 87
God Stats
2W - 3L
1,485 SR
Queue Stats
171W - 145L
1,491 Elo+
Solo
Chaac
Chaac
xI Pvt Donut lx
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
L3sn
Apollo
20
13 / 3 / 22
16,734
881
34,808
24,849
14,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
3 / 9 / 24
12,098
637
12,718
37,164
26,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 7 / 18
13,220
696
22,437
19,923
10,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ok devo
Hou Yi
20
18 / 5 / 17
16,151
850
32,964
27,145
14,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
16
2 / 11 / 16
11,537
607
5,968
19,874
9,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 14
11,598
610
8,787
15,863
5,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Lokoenn
Ah Puch
18
4 / 9 / 14
12,357
650
13,660
16,298
6,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 8 / 25
12,173
641
13,937
25,039
30,221
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
20
15 / 7 / 9
16,460
866
34,108
23,452
10,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 6 / 15
14,028
738
35,438
36,100
34,792
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
111
40
Kills
34
35
Deaths
40
97
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
10
14
0.8
W
Apollo
L3sn
Apollo
13
3
22
8
L
Ah Puch
Lokoenn
Ah Puch
4
9
14
1.22
W
3
9
24
1.67
L
2
8
25
1.81
W
4
7
18
1.86
L
Jing Wei
15
7
9
2.79
W
Hou Yi
ok devo
Hou Yi
18
5
17
5.3
L
12
6
15
3.25
W
Thor
2
11
16
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,895
Damage
105,930
128,955
Taken
116,752
74,703
Mitigated
86,768
58,627
Healing
42,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,787
1,004
608
1,513
15,863
5,361
248
3,464
12,399
23,200
0
W
Apollo
L3sn
Apollo
34,808
17,961
2,588
8,990
24,849
14,302
2,714
6,433
18,416
0
71,448
L
Ah Puch
Lokoenn
Ah Puch
13,660
573
1,961
2,304
16,298
6,159
878
1,779
14,519
26,842
0
W
12,718
1,647
2,816
8,606
37,164
26,752
656
9,309
27,855
0
19,609
L
13,937
1,452
2,043
4,607
25,039
30,221
727
5,364
19,675
18,310
1,696
W
22,437
1,279
11,558
7,435
19,923
10,159
1,385
6,253
13,670
49,290
0
L
Jing Wei
34,108
22,084
2,396
8,422
23,452
10,235
2,691
4,592
18,860
0
67,314
W
Hou Yi
ok devo
Hou Yi
32,964
16,080
2,511
11,479
27,145
14,440
2,258
7,467
19,678
0
59,833
L
35,438
5,368
2,555
16,037
36,100
34,792
603
7,238
28,862
0
53,958
W
Thor
5,968
1,274
173
2,471
19,874
9,050
0
5,426
14,448
0
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,740
Gold Earned
66,616
228
Minions Killed
173
0
Camps Cleared
0
1,538,412
Distance Traveled
1,550,787
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,598
610
36
2
0
268,765
0
W
Apollo
16,734
881
94
5
0
331,675
1
L
Ah Puch
12,357
650
29
2
0
279,050
1
W
Tyr
12,098
637
4
0
0
304,128
2
L
Geb
12,173
641
11
1
0
314,117
0
W
Ra
13,220
696
62
3
0
316,007
0
L
Jing Wei
16,460
866
79
4
0
331,731
0
W
Hou Yi
16,151
850
57
3
0
297,413
0
L
Chaac
14,028
738
18
1
0
357,124
0
W
Thor
11,537
607
11
1
0
289,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role