Player Matchup

Merlin
Merlin
Greene Lantern7
Merlin
Level 151
God Stats
29W - 18L
1,667 SR
Queue Stats
243W - 223L
1,615 Elo+
Party 1
Izanami
Izanami
Joltrax
Izanami
Level 64
God Stats
4W - 1L
1,766 SR
Queue Stats
67W - 61L
1,522 Elo+
Party 1
Chaac
Chaac
Wolfslayer218
Chaac
Level 38
God Stats
12W - 9L
1,590 SR
Queue Stats
35W - 37L
1,444 Elo+
Party 1
Team Averages
Level 84
1,674 SR
1,527 Elo+

VS

Team Averages
Level 102
1,299 SR
1,479 Elo+
Ymir
Ymir
MalarKetchup129
Ymir
Level 106
God Stats
1W - 0L
1,272 SR
Queue Stats
124W - 124L
1,496 Elo+
Solo
Anubis
Anubis
Spectral-Exodus
Anubis
Level 88
God Stats
7W - 9L
1,330 SR
Queue Stats
23W - 35L
1,442 Elo+
Party 2
Da Ji
Da Ji
Spectral-Indian
Da Ji
Level 112
God Stats
2W - 2L
1,296 SR
Queue Stats
666W - 622L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
10,046
670
11,768
8,235
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Joltrax
Izanami
12
7 / 6 / 2
10,337
689
8,712
11,107
2,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 2
8,221
548
5,867
10,912
7,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
10,744
716
7,626
13,643
12,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 6
9,575
638
10,311
11,397
4,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 3 / 6
11,124
742
7,792
12,466
7,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
15
15
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Izanami
Joltrax
Izanami
7
6
2
1.33
W
5
2
6
4
W
3
5
6
1.2
W
7
3
6
3.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
25,729
30,254
Taken
37,506
12,864
Mitigated
24,426
4,670
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,768
420
0
994
8,235
2,746
88
3,288
4,947
52,307
0
L
Izanami
Joltrax
Izanami
8,712
4,763
0
1,215
11,107
2,993
743
7,170
3,937
0
31,862
W
7,626
594
111
783
13,643
12,061
397
5,261
8,382
20,957
0
W
10,311
249
0
2,649
11,397
4,718
1,155
2,582
8,815
34,575
0
W
7,792
1,367
0
697
12,466
7,647
2,001
4,856
7,610
0
26,519
L
5,867
422
0
2,461
10,912
7,125
0
7,515
3,397
971
18,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
31,443
168
Minions Killed
127
0
Camps Cleared
0
715,445
Distance Traveled
741,553
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,046
670
88
6
0
249,036
6
L
Izanami
10,337
689
52
3
0
209,585
0
W
Ymir
10,744
716
25
2
0
253,690
0
W
Anubis
9,575
638
47
3
0
213,605
0
W
Da Ji
11,124
742
55
4
0
274,258
1
L
Chaac
8,221
548
28
2
0
256,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role