Player Matchup

Ravana
Ravana
Platinum I
Goal Sniper II
Ravana
Platinum I
Level 156
God Stats
40W - 24L
1,518 SR
Queue Stats
330W - 305L
2,177 MMR
Party 1
Odin
Odin
Platinum II
Reitatoskr
Odin
Platinum II
Level 158
God Stats
4W - 0L
2,060 SR
Queue Stats
185W - 183L
2,036 MMR
Party 1
The Morrigan
The Morrigan
Platinum V
The Chaos Prof
The Morrigan
Platinum V
Level 61
God Stats
1W - 0L
1,323 SR
Queue Stats
15W - 10L
2,235 MMR
Party 3
Athena
Athena
Platinum III
The Native WZRD
Athena
Platinum III
Level 160
God Stats
10W - 9L
1,503 SR
Queue Stats
135W - 139L
1,960 MMR
Party 3
Artemis
Artemis
Platinum II
feartheymir
Artemis
Platinum II
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
2,121 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,581 SR
2,106 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,512 SR
1,983 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
AdmiralSharpie
Mulan
Platinum V
Level 137
God Stats
3W - 7L
1,200 SR
Queue Stats
222W - 196L
2,136 MMR
Solo
Hou Yi
Hou Yi
Gold III
BlackDynamite11
Hou Yi
Gold III
Level 152
God Stats
2W - 6L
1,306 SR
Queue Stats
181W - 178L
2,080 MMR
Solo
Merlin
Merlin
Platinum III
Dimplez
Merlin
Platinum III
Level 158
God Stats
0W - 1L
1,734 SR
Queue Stats
47W - 44L
2,069 MMR
Party 2
Nox
Nox
Platinum II
MISSxINKREDIBLE
Nox
Platinum II
Level 84
God Stats
8W - 4L
1,822 SR
Queue Stats
109W - 93L
2,129 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
14,685
612
14,280
13,339
7,065
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 3 / 10
13,177
549
6,492
19,661
24,518
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
The Chaos Prof
The Morrigan
20
7 / 2 / 7
15,143
631
18,272
10,282
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 13
13,345
556
5,520
22,957
25,345
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
feartheymir
Artemis
20
8 / 1 / 8
14,639
610
20,807
13,242
6,510
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
YemojaPersephoneHun BatzHeraThor

VS

Bans
SusanoIzanamiGaneshaHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 5 / 3
11,048
460
6,286
24,852
15,638
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
2 / 3 / 4
11,629
485
11,511
16,502
22,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 1
10,242
427
8,126
14,965
5,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Dimplez
Merlin
16
1 / 5 / 3
10,742
448
15,115
11,989
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 7 / 3
10,002
417
9,954
12,086
5,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
26
Kills
11
11
Deaths
26
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
3
1.1
L
2
3
4
1.33
L
0
6
1
0.08
L
Merlin
Dimplez
Merlin
1
5
3
0.5
W
6
3
8
3.33
L
4
7
3
0.79
W
3
3
10
2.67
W
The Morrigan
The Chaos Prof
The Morrigan
7
2
7
5.25
W
2
2
13
4.25
W
Artemis
feartheymir
Artemis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,371
Damage
50,992
79,481
Taken
80,394
68,491
Mitigated
53,000
24,807
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,286
1,002
0
4,008
24,852
15,638
0
6,785
18,067
0
69,755
L
11,511
1,552
0
5,469
16,502
22,450
818
5,306
11,196
0
83,186
L
8,126
5,057
0
3,882
14,965
5,241
985
2,492
12,473
0
75,464
L
Merlin
Dimplez
Merlin
15,115
594
0
1,234
11,989
3,848
385
3,705
8,284
90,868
0
W
14,280
4,728
0
4,991
13,339
7,065
2,525
5,529
7,810
0
112,863
L
9,954
1,021
0
1,836
12,086
5,823
363
4,642
7,444
39,146
0
W
6,492
1,504
0
5,989
19,661
24,518
1,022
5,023
14,508
0
60,881
W
The Morrigan
The Chaos Prof
The Morrigan
18,272
3,240
0
1,668
10,282
5,053
3,342
3,379
6,903
105,299
5,393
W
5,520
2,384
0
4,283
22,957
25,345
907
8,728
14,229
30,144
0
W
Artemis
feartheymir
Artemis
20,807
12,978
0
7,876
13,242
6,510
11,427
3,648
9,594
0
120,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,989
Gold Earned
53,663
640
Minions Killed
625
0
Camps Cleared
0
2,393,350
Distance Traveled
2,167,500
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,048
460
98
4
0
542,617
4
L
Mulan
11,629
485
162
7
0
362,197
6
L
Hou Yi
10,242
427
127
5
0
416,993
2
L
Merlin
10,742
448
166
7
0
430,468
6
W
Ravana
14,685
612
150
6
0
520,259
6
L
Nox
10,002
417
72
3
0
415,225
8
W
Odin
13,177
549
117
5
0
462,978
1
W
The Morrigan
15,143
631
162
7
0
451,952
6
W
Athena
13,345
556
41
2
0
523,554
8
W
Artemis
14,639
610
170
7
0
434,607
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role